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Why I think you should try 4e (renamed)
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<blockquote data-quote="BryonD" data-source="post: 4865647" data-attributes="member: 957"><p>Never bothered me.</p><p>If there is a reason to get better at hitting something, you get better at it.</p><p>If there is a reason to get better at avoiding being hit, you get better at it.</p><p></p><p>I will agree that in some cases (magic-user / wizard being a prime example to me) the idea of what constitutes a reason to get better at hitting is to liberal. </p><p></p><p>But it seems quite reasonable to me that gaining a level of fighter makes you more adapt at hitting things, but does not automatically make you better at pure avoidance. AC goes up with level, but much less directly than attack. To me it a reasonable approach.</p><p></p><p></p><p></p><p>That said, isn't your problem bigger in 4E than it has ever been in any prior edition?</p><p></p><p>Yes, your AC goes up with your level. But the attack bonuses of "mundane" attackers also recalculate themselves based on your level. That very fact has been praised multiple times in this thread. </p><p>Are we now praising 4E because the kobold minions can more easily attack the party at the same time as we praise 4E because the party can more easily evade the kobold's strikes?</p></blockquote><p></p>
[QUOTE="BryonD, post: 4865647, member: 957"] Never bothered me. If there is a reason to get better at hitting something, you get better at it. If there is a reason to get better at avoiding being hit, you get better at it. I will agree that in some cases (magic-user / wizard being a prime example to me) the idea of what constitutes a reason to get better at hitting is to liberal. But it seems quite reasonable to me that gaining a level of fighter makes you more adapt at hitting things, but does not automatically make you better at pure avoidance. AC goes up with level, but much less directly than attack. To me it a reasonable approach. That said, isn't your problem bigger in 4E than it has ever been in any prior edition? Yes, your AC goes up with your level. But the attack bonuses of "mundane" attackers also recalculate themselves based on your level. That very fact has been praised multiple times in this thread. Are we now praising 4E because the kobold minions can more easily attack the party at the same time as we praise 4E because the party can more easily evade the kobold's strikes? [/QUOTE]
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