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Why I think you should try 4e (renamed)
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<blockquote data-quote="jgbrowning" data-source="post: 4866167" data-attributes="member: 5724"><p>And don't forget about the level 23 Angel of Light minion. Limiting the discussion of the minion concept to the weakest of the weak in a world is misleading if one wants to understand the effects of the rule.</p><p></p><p>And there is also the distinction that, although the same term is used to represent toughness (hp), the <strong>scale </strong>of the toughness is different in different games. This makes a creature with 100hp have very different location on the toughness scale in relation to other creatures in the different rules sets. The term isn't what's important, it's the ratio to all the other creatures in the system that that term represents, that's important.</p><p></p><p>The meaning of hit points is not the same in the different itinerations of the game - so 1hp of toughness in 1e does not equal 1hp of toughness in 4e (nor does 50hp in 1e = 50hp in 4e, nor 100 hp in 1e= 100 hp in 4e) because the number only has meaning in relation to the totality of the creatures in each system, and is not a separable concept. Equal numbers don't mean equal toughness when scales are radically different.</p><p></p><p>This is more easily conceptualized when comparing the 23 lvl minion against a squirrel or a bat or a commoner, rather than comparing commoner to commoner.</p><p></p><p>joe b.</p></blockquote><p></p>
[QUOTE="jgbrowning, post: 4866167, member: 5724"] And don't forget about the level 23 Angel of Light minion. Limiting the discussion of the minion concept to the weakest of the weak in a world is misleading if one wants to understand the effects of the rule. And there is also the distinction that, although the same term is used to represent toughness (hp), the [B]scale [/B]of the toughness is different in different games. This makes a creature with 100hp have very different location on the toughness scale in relation to other creatures in the different rules sets. The term isn't what's important, it's the ratio to all the other creatures in the system that that term represents, that's important. The meaning of hit points is not the same in the different itinerations of the game - so 1hp of toughness in 1e does not equal 1hp of toughness in 4e (nor does 50hp in 1e = 50hp in 4e, nor 100 hp in 1e= 100 hp in 4e) because the number only has meaning in relation to the totality of the creatures in each system, and is not a separable concept. Equal numbers don't mean equal toughness when scales are radically different. This is more easily conceptualized when comparing the 23 lvl minion against a squirrel or a bat or a commoner, rather than comparing commoner to commoner. joe b. [/QUOTE]
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