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Why I think you should try 4e (renamed)
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<blockquote data-quote="ExploderWizard" data-source="post: 4867353" data-attributes="member: 66434"><p>Elites have always been around in function if not name. As far back as the "for every 30 goblins there will be sub chief with 2HD" days there have been standouts to the typical monster. The status was not as codified and there wasn't an elite template as such but a note stating that the gnoll chieftain gains a extra +2 to hit and damage because he is just that nasty is in the ball park.</p><p> </p><p>Solos are a bit different. The basic concept of a solo seems to be that of a "boss" that has a mountain of hp just so that an entire party can nuke it for multiple rounds with the heavy guns and it keeps on ticking. This aspect is very MMO boss like with the entire party blowing thier big cooldown abilities trying to down the thing before it TPK's the group.</p><p> </p><p>In this light the solo serves as the anti-minion, being bestowed with excessive HP for the express purpose of surviving for a minimum duration even when hit with the PC's best shots. Much like the minion, outside of being a plot device there is no in gameworld reason for the thing to have quite that many hit points.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4867353, member: 66434"] Elites have always been around in function if not name. As far back as the "for every 30 goblins there will be sub chief with 2HD" days there have been standouts to the typical monster. The status was not as codified and there wasn't an elite template as such but a note stating that the gnoll chieftain gains a extra +2 to hit and damage because he is just that nasty is in the ball park. Solos are a bit different. The basic concept of a solo seems to be that of a "boss" that has a mountain of hp just so that an entire party can nuke it for multiple rounds with the heavy guns and it keeps on ticking. This aspect is very MMO boss like with the entire party blowing thier big cooldown abilities trying to down the thing before it TPK's the group. In this light the solo serves as the anti-minion, being bestowed with excessive HP for the express purpose of surviving for a minimum duration even when hit with the PC's best shots. Much like the minion, outside of being a plot device there is no in gameworld reason for the thing to have quite that many hit points. [/QUOTE]
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