Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why Identify?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="D+1" data-source="post: 1660753" data-attributes="member: 13654"><p>Material components are occasionally extremely rare/expensive as a matter of attempting to maintain some game balance (if it tells you the component costs Xgp or can only be obtained under circumstance y, then it's a game balance thing), but as a rule they are really just pointless roleplaying bits. The 100gp cost for casting identifies is largely a matter of encouraging low-level characters to experiment to find out the abilities of their items. It's a means to drain some cash resources from PC's and since they'll likely be very picky about what items they pay to identify there is some element of power and mystery maintained about magic items.</p><p></p><p>The fact that the cash cost is in the form of a pearl is really irrelevant. Many spell compenents tend to be puns, plays on words, common associations, etc. The pearl is associated with finding valuable treasure or information - searching oysters to find pearls, hearing pearls of wisdom, etc. The same with the owl feather. Folklore has it that owls are very wise and knowledgable - just the sort of creature you'd want to associate with in discovering information about magic.</p><p></p><p>The disadvantage or difficulty in removing the gp cost or removing the need for the spell at all is primarily that magic loses it's air of power and mystery immediately. If you can get the spell anywhere for no cost or if you don't need the spell at all it DOES change the way magic is dealt with at lower levels. No reason you can't change that, but be aware of the "risks".</p></blockquote><p></p>
[QUOTE="D+1, post: 1660753, member: 13654"] Material components are occasionally extremely rare/expensive as a matter of attempting to maintain some game balance (if it tells you the component costs Xgp or can only be obtained under circumstance y, then it's a game balance thing), but as a rule they are really just pointless roleplaying bits. The 100gp cost for casting identifies is largely a matter of encouraging low-level characters to experiment to find out the abilities of their items. It's a means to drain some cash resources from PC's and since they'll likely be very picky about what items they pay to identify there is some element of power and mystery maintained about magic items. The fact that the cash cost is in the form of a pearl is really irrelevant. Many spell compenents tend to be puns, plays on words, common associations, etc. The pearl is associated with finding valuable treasure or information - searching oysters to find pearls, hearing pearls of wisdom, etc. The same with the owl feather. Folklore has it that owls are very wise and knowledgable - just the sort of creature you'd want to associate with in discovering information about magic. The disadvantage or difficulty in removing the gp cost or removing the need for the spell at all is primarily that magic loses it's air of power and mystery immediately. If you can get the spell anywhere for no cost or if you don't need the spell at all it DOES change the way magic is dealt with at lower levels. No reason you can't change that, but be aware of the "risks". [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why Identify?
Top