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Why I'm done with 4e
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<blockquote data-quote="Sir Robilar" data-source="post: 4927147" data-attributes="member: 75757"><p>There seem to be a lot of people here who tried 4E, found out it's not theirs but also couldn't return to 3E since they suddenly felt that system's flaws were too obvious to return.</p><p> </p><p>My group was in the same position. We tried 4E and played it up to 6th level, which took almost a year. Then we discussed the rules and found out that most of us were burnt out on them, for reasons that have been said often enough in this thread, but also the following: 4E doesn't do low-magic well and (all IMO of course) it doesn't do simulationist well. My homebrew is a world in which magic is very rare and dangerous. I continuously had to remind the players of that fact, since the rules didn't represent it. This should have been obvious to me after reading the books for the first time of course, but back then I thought I could tweak the system here and there and it would work out ok. </p><p> </p><p>Still it didn't and we decided to change to another system. We couldn't imagine returning to 3E, so we started looking for other fantasy RPGs. In fact we were so engaged in the campaign, that we wanted to convert without stopping it. The problem was, that there is simply too much choice. RuneQuest, Hero, Savage Worlds, Warriors and Warlocks, Barbarians of Lemuria, and on and on goes the list.</p><p> </p><p>In the end we decided to try True20 and it was just right for us. It is close enough to the kind of D&D we enjoy. Combat is fast and deadly and we could finally stop using miniatures. T20 is meant to be a system which you have to tweak and make your own before you can even start gaming. So we added corruption rules for magic, forbid certain spells, and made some other small tweaks here and there. In the end, and after the whole group had invested work in it, it felt like the right system for what we wanted. </p><p> </p><p>I encourage everyone who has stranded between systems to look at one of the toolbox games. If you like it, go and create the gaming experience you want from it.</p></blockquote><p></p>
[QUOTE="Sir Robilar, post: 4927147, member: 75757"] There seem to be a lot of people here who tried 4E, found out it's not theirs but also couldn't return to 3E since they suddenly felt that system's flaws were too obvious to return. My group was in the same position. We tried 4E and played it up to 6th level, which took almost a year. Then we discussed the rules and found out that most of us were burnt out on them, for reasons that have been said often enough in this thread, but also the following: 4E doesn't do low-magic well and (all IMO of course) it doesn't do simulationist well. My homebrew is a world in which magic is very rare and dangerous. I continuously had to remind the players of that fact, since the rules didn't represent it. This should have been obvious to me after reading the books for the first time of course, but back then I thought I could tweak the system here and there and it would work out ok. Still it didn't and we decided to change to another system. We couldn't imagine returning to 3E, so we started looking for other fantasy RPGs. In fact we were so engaged in the campaign, that we wanted to convert without stopping it. The problem was, that there is simply too much choice. RuneQuest, Hero, Savage Worlds, Warriors and Warlocks, Barbarians of Lemuria, and on and on goes the list. In the end we decided to try True20 and it was just right for us. It is close enough to the kind of D&D we enjoy. Combat is fast and deadly and we could finally stop using miniatures. T20 is meant to be a system which you have to tweak and make your own before you can even start gaming. So we added corruption rules for magic, forbid certain spells, and made some other small tweaks here and there. In the end, and after the whole group had invested work in it, it felt like the right system for what we wanted. I encourage everyone who has stranded between systems to look at one of the toolbox games. If you like it, go and create the gaming experience you want from it. [/QUOTE]
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