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Why I'm done with 4e
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<blockquote data-quote="LostSoul" data-source="post: 4927373" data-attributes="member: 386"><p>Honestly? I'd probably always go with Dazed. I'm sure there are situations where I might upgrade to Stunned or Unconcious, but I can't think of any without any in-game context to play with. Maybe if you punched a guy in the face to Daze him, then choked him out to Stun him, then continued with it to knock him out.</p><p></p><p></p><p></p><p>Restrained is when you are pinned and nothing can move you. A spike through the leg would Restrained you. Immobilized is when you are unable to move on your own. </p><p></p><p>I rely on the description of the action to determine between those two effects. And sometimes I might just ignore the game-based effect and say, "Well, he can't move because his legs are jello, so -Will based movement powers won't move him, but he can be pushed by force."</p><p></p><p></p><p></p><p>The DM decides. Yup, I think those are all important considerations. I also think it's because powers "just work" no matter what. I think a heavy-handed DM who overruled powers in certain circumstances would get more stunts.</p><p></p><p>This is why <strong>I</strong> would do a stunt:</p><p></p><p>1. I ask the DM how it will be ruled before I start going through with the action, so I'm not playing with unknowns.</p><p>2. I want to achieve a specific effect and I don't have a power to do it (or I want to retain my encounter/daily powers).</p><p>3. The damage is much greater than what can be done from an at-will attack.</p></blockquote><p></p>
[QUOTE="LostSoul, post: 4927373, member: 386"] Honestly? I'd probably always go with Dazed. I'm sure there are situations where I might upgrade to Stunned or Unconcious, but I can't think of any without any in-game context to play with. Maybe if you punched a guy in the face to Daze him, then choked him out to Stun him, then continued with it to knock him out. Restrained is when you are pinned and nothing can move you. A spike through the leg would Restrained you. Immobilized is when you are unable to move on your own. I rely on the description of the action to determine between those two effects. And sometimes I might just ignore the game-based effect and say, "Well, he can't move because his legs are jello, so -Will based movement powers won't move him, but he can be pushed by force." The DM decides. Yup, I think those are all important considerations. I also think it's because powers "just work" no matter what. I think a heavy-handed DM who overruled powers in certain circumstances would get more stunts. This is why [b]I[/b] would do a stunt: 1. I ask the DM how it will be ruled before I start going through with the action, so I'm not playing with unknowns. 2. I want to achieve a specific effect and I don't have a power to do it (or I want to retain my encounter/daily powers). 3. The damage is much greater than what can be done from an at-will attack. [/QUOTE]
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