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Why I'm done with 4e
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<blockquote data-quote="ferratus" data-source="post: 4930420" data-attributes="member: 55966"><p>I rather wish stats didn't go up as levels do. I don't really understand why they do in 3e and 4e in fact, given that they have bonuses to attacks and/or defenses based on level anyway. The bonus to stats just seems rather redundant unless you want to say that people do become stronger or smarter as they go up in levels.</p><p></p><p>The problem with that of course is that it leads to every fighter being the strongest man who ever lived, or every wizard PC being the smartest. You don't dare put your ability score increases in other stats, because the system provides very little reward for it.</p><p></p><p>I wouldn't mind it so much if high stats open up new feats, or particular fighting styles, or particular magical techniques. However, when your ability scores determine how often you hit, or how effective your spells are, you can't deviate from putting all your boosts into your primary score.</p><p></p><p>So I'd rather have a straight attack score, and leave the 6 ability scores to determine character details rather than character effectiveness.</p></blockquote><p></p>
[QUOTE="ferratus, post: 4930420, member: 55966"] I rather wish stats didn't go up as levels do. I don't really understand why they do in 3e and 4e in fact, given that they have bonuses to attacks and/or defenses based on level anyway. The bonus to stats just seems rather redundant unless you want to say that people do become stronger or smarter as they go up in levels. The problem with that of course is that it leads to every fighter being the strongest man who ever lived, or every wizard PC being the smartest. You don't dare put your ability score increases in other stats, because the system provides very little reward for it. I wouldn't mind it so much if high stats open up new feats, or particular fighting styles, or particular magical techniques. However, when your ability scores determine how often you hit, or how effective your spells are, you can't deviate from putting all your boosts into your primary score. So I'd rather have a straight attack score, and leave the 6 ability scores to determine character details rather than character effectiveness. [/QUOTE]
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