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Why I'm done with 4e
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<blockquote data-quote="StarFyre" data-source="post: 4984485" data-attributes="member: 26055"><p>I see some ofthe frustrations with 4E and i think, this current planescape campaign I'm doing will determine if we scrap 4E (granted, a heavily modified 4E full of house rules), and go back to 3.5E and just add the few mechanics of 4E that we like into 3.5E. </p><p></p><p>So if anyone wants book, I may have some books for sale in the next couple months <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> hehe</p><p></p><p>I'm not sure i understand the poster's thoughts though.</p><p></p><p>The issues we have, is my style of game (I'm the DM) is a very heavy RP/exploration type game...not much combat unless teh combat really makes sense. There are times, when enemies won'tchase the players (logically) so then, they can run, no fights.I won'tmake them chase just to have a fight. also, we've gone easily 40 or so hours of game time (3-4 sessions for us) without a fight; all roleplay/exploration/research (in game)...</p><p></p><p>My players are more simulationist players (well, out of 7, all but 2). What happens is, we have a thoradorian minotaur (and we allow stat bonuses higher than +2, since it makes sense forthat race, and players prefer it to be how it should be...regardlessof if it's their race or not, and no one cares). Anyways, that minotaur is strong enough to easily kneel down and swing a long polearm around his head, hitting groups of enemies around him (if they are tall enough). </p><p></p><p>However, if he does that, 4E purists would argue that's not fare; it detracts from them using a power that may allow forsome damage to allthose around him, etc. However, it makes perfect sense for the Thoradorian. </p><p></p><p>My players complain if I don't allow "realistic" things like that;stuff that makes sense. Also in fights, players will doingenious things via spells (we have a custom magic system if the player requests to use it), or items or environment, and they have beaten fights without ever swinging a sword or using a 'power'. </p><p></p><p>Again; possible in 4E but much of it wouldn't be stuff that 4E players like.</p><p></p><p>There are other issues we have with the system; much ofwhich we house ruled over time....but now it'sreaching a critical pt...</p><p></p><p>The adventure we are doing..players went sevral hours in a hardcore roleplay sesisn with no dice rolling(screw skill challenge rolls garbage...players can act well, so i let them go for it and see how it turns out). It was brilliant and they got tons of bonus exp forit. I'm finding, as i go through all the planescape material (2E)and some 3 and 4E planar stuff for it, i have to ignore much of the rules, or house rule it to make it work how i want it. 3.5E had issues similar, but it wasn't as bad. I find 4E we have to house rule th emost to make the players happy...</p><p></p><p>But in the end, it's a game and if something isn't for you; it's not for you. No such thing as the best game system for everyone;all there can be, is what's best for YOU and your friends. If you can't house rule it; it's better to use a different system and face maybe whatever conversion you did was an error.</p><p></p><p>Sanjay</p></blockquote><p></p>
[QUOTE="StarFyre, post: 4984485, member: 26055"] I see some ofthe frustrations with 4E and i think, this current planescape campaign I'm doing will determine if we scrap 4E (granted, a heavily modified 4E full of house rules), and go back to 3.5E and just add the few mechanics of 4E that we like into 3.5E. So if anyone wants book, I may have some books for sale in the next couple months :P hehe I'm not sure i understand the poster's thoughts though. The issues we have, is my style of game (I'm the DM) is a very heavy RP/exploration type game...not much combat unless teh combat really makes sense. There are times, when enemies won'tchase the players (logically) so then, they can run, no fights.I won'tmake them chase just to have a fight. also, we've gone easily 40 or so hours of game time (3-4 sessions for us) without a fight; all roleplay/exploration/research (in game)... My players are more simulationist players (well, out of 7, all but 2). What happens is, we have a thoradorian minotaur (and we allow stat bonuses higher than +2, since it makes sense forthat race, and players prefer it to be how it should be...regardlessof if it's their race or not, and no one cares). Anyways, that minotaur is strong enough to easily kneel down and swing a long polearm around his head, hitting groups of enemies around him (if they are tall enough). However, if he does that, 4E purists would argue that's not fare; it detracts from them using a power that may allow forsome damage to allthose around him, etc. However, it makes perfect sense for the Thoradorian. My players complain if I don't allow "realistic" things like that;stuff that makes sense. Also in fights, players will doingenious things via spells (we have a custom magic system if the player requests to use it), or items or environment, and they have beaten fights without ever swinging a sword or using a 'power'. Again; possible in 4E but much of it wouldn't be stuff that 4E players like. There are other issues we have with the system; much ofwhich we house ruled over time....but now it'sreaching a critical pt... The adventure we are doing..players went sevral hours in a hardcore roleplay sesisn with no dice rolling(screw skill challenge rolls garbage...players can act well, so i let them go for it and see how it turns out). It was brilliant and they got tons of bonus exp forit. I'm finding, as i go through all the planescape material (2E)and some 3 and 4E planar stuff for it, i have to ignore much of the rules, or house rule it to make it work how i want it. 3.5E had issues similar, but it wasn't as bad. I find 4E we have to house rule th emost to make the players happy... But in the end, it's a game and if something isn't for you; it's not for you. No such thing as the best game system for everyone;all there can be, is what's best for YOU and your friends. If you can't house rule it; it's better to use a different system and face maybe whatever conversion you did was an error. Sanjay [/QUOTE]
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