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Why I'm done with 4e
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<blockquote data-quote="Garthanos" data-source="post: 4984654" data-attributes="member: 82504"><p>Players can do lots of narrative things with most of the powers <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.. the powers are not even a limit to the effects that you can narrate either in spite of what some folks seem to think. Your best results are if you can combine narrating something the DM included in the environment right in to the use of your powers. A rangers twin strike can blind two enemies in 4e terms by knocking the curtains the dm just described on top of two enemies heads... Very robinhood style. Even though twin strike doesnt include blinding enemies with it. Do it situation-ally and when your players realize yes they can do cool stuff based on what is being jointly visualized they will. This isnt house ruling its liberal use of page 42 effects.</p><p></p><p>The Players handbook is where they included the recommendation to visualize there powers... but I think inadequate help or examples was provided (other games which feature this give examples with every example character they present).</p></blockquote><p></p>
[QUOTE="Garthanos, post: 4984654, member: 82504"] Players can do lots of narrative things with most of the powers ;).. the powers are not even a limit to the effects that you can narrate either in spite of what some folks seem to think. Your best results are if you can combine narrating something the DM included in the environment right in to the use of your powers. A rangers twin strike can blind two enemies in 4e terms by knocking the curtains the dm just described on top of two enemies heads... Very robinhood style. Even though twin strike doesnt include blinding enemies with it. Do it situation-ally and when your players realize yes they can do cool stuff based on what is being jointly visualized they will. This isnt house ruling its liberal use of page 42 effects. The Players handbook is where they included the recommendation to visualize there powers... but I think inadequate help or examples was provided (other games which feature this give examples with every example character they present). [/QUOTE]
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