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Why I'm done with 4e
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<blockquote data-quote="Ourph" data-source="post: 4987521" data-attributes="member: 20239"><p>I don't think that minions (just like most other game elements) can necssarily be filed in a single GNS category. As Garthanos points out, they can be used as tools in a Narrative episode. They could also be considered Simulationist tools (i.e. we're simulating the S&S or wire-fu genre, where heroes cleave through roomsful of enemies). But minions also have plenty of gamist elements. A 20th level minion with huge attack and damage numbers but only a single hit point is definitely a Gamist construct. The rules are prioritizing the creation of an opponent who represents a certain type of challenge. The rule that minions take no damage on a miss is also (IMO) a Gamist consideration.</p></blockquote><p></p>
[QUOTE="Ourph, post: 4987521, member: 20239"] I don't think that minions (just like most other game elements) can necssarily be filed in a single GNS category. As Garthanos points out, they can be used as tools in a Narrative episode. They could also be considered Simulationist tools (i.e. we're simulating the S&S or wire-fu genre, where heroes cleave through roomsful of enemies). But minions also have plenty of gamist elements. A 20th level minion with huge attack and damage numbers but only a single hit point is definitely a Gamist construct. The rules are prioritizing the creation of an opponent who represents a certain type of challenge. The rule that minions take no damage on a miss is also (IMO) a Gamist consideration. [/QUOTE]
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