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Why is 4e like World of Warcraft?
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<blockquote data-quote="Old Gumphrey" data-source="post: 4273071" data-attributes="member: 12872"><p>Ok, here's the deal. I don't want any stupid flame wars in here, because my threads are awesome. Dig it.</p><p></p><p>Here's the cheese. I keep hearing people say that 4e is like "World of Warcraft", a very successful Mummorpig. To tell you the truth, I'm pretty clueless as to why. Maybe someone can help me out, because so far I haven't met anyone that can articulate to me why D&D 4e is "like WoW" or "Mummorpig-ish" without sounding like a troll who just doesn't like that they added in new races; but if you can do better, then feel free to chime in.</p><p></p><p>Just for argument's sake, here is why I think D&D 4e is NOT like WoW:</p><p></p><ol> <li data-xf-list-type="ol">Characters of the same race and class are not identical. Even if, in 4e, they're so similar that they are almost identical (which I don't believe to be the case), they're still not identical. The single differentiating factor on a WoW character of a specific "build" is its magical items, or "gear". </li> <li data-xf-list-type="ol">PCs matter. In WoW, you are one of millions of "heroes". What is it the critics keep saying about "if everyone is special, no one is?"</li> <li data-xf-list-type="ol">WoW rewards PCs based almost solely on their available free time. D&D has a much more dynamic reward system that takes up less of your precious time.</li> <li data-xf-list-type="ol">If you think D&D has "magic item dependency" you have never played WoW. You are literally nothing without your magical items, and they are given to you based on both luck and time invested in the game, above any other factor.</li> <li data-xf-list-type="ol">I've heard that 4e is WoW because all the classes are "balanced". Well, I've got news for some of you: WoW is about as balanced as a tricycle with a tractor tire. You're smoking concrete if you think WoW classes are balanced. Even worse, the balance constantly shifts, so one month you might be sitting pretty only to be laid low to the ground next month. At least in 4e you don't *have* to use all the new material.</li> </ol></blockquote><p></p>
[QUOTE="Old Gumphrey, post: 4273071, member: 12872"] Ok, here's the deal. I don't want any stupid flame wars in here, because my threads are awesome. Dig it. Here's the cheese. I keep hearing people say that 4e is like "World of Warcraft", a very successful Mummorpig. To tell you the truth, I'm pretty clueless as to why. Maybe someone can help me out, because so far I haven't met anyone that can articulate to me why D&D 4e is "like WoW" or "Mummorpig-ish" without sounding like a troll who just doesn't like that they added in new races; but if you can do better, then feel free to chime in. Just for argument's sake, here is why I think D&D 4e is NOT like WoW: [list=1] [*]Characters of the same race and class are not identical. Even if, in 4e, they're so similar that they are almost identical (which I don't believe to be the case), they're still not identical. The single differentiating factor on a WoW character of a specific "build" is its magical items, or "gear". [*]PCs matter. In WoW, you are one of millions of "heroes". What is it the critics keep saying about "if everyone is special, no one is?" [*]WoW rewards PCs based almost solely on their available free time. D&D has a much more dynamic reward system that takes up less of your precious time. [*]If you think D&D has "magic item dependency" you have never played WoW. You are literally nothing without your magical items, and they are given to you based on both luck and time invested in the game, above any other factor. [*]I've heard that 4e is WoW because all the classes are "balanced". Well, I've got news for some of you: WoW is about as balanced as a tricycle with a tractor tire. You're smoking concrete if you think WoW classes are balanced. Even worse, the balance constantly shifts, so one month you might be sitting pretty only to be laid low to the ground next month. At least in 4e you don't *have* to use all the new material. [/list] [/QUOTE]
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