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Why is animate dead considered inherently evil?
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<blockquote data-quote="Voadam" data-source="post: 8569053" data-attributes="member: 2209"><p>In 5e? Both.</p><p></p><p>From the 5e MM page 272:</p><p></p><p>"Obedient Servants. Skeletons raised by spell are bound to the will of their creator. They follow orders to the letter, never questioning the tasks their masters give them, regardless of the consequences. Because of their literal interpretation of commands and unwavering obedience, skeletons adapt poorly to changing circumstances."</p><p></p><p>"Although they lack the intellect they possessed in life, skeletons aren't mindless. Rather than break its limbs attempting to batter its way through an iron door, a skeleton tries the handle first. If that doesn't work, it searches for another way through or around the obstacle."</p><p></p><p>"When skeletons encounter living creatures, the necromantic energy that drives them compels them to kill unless they are commanded by their masters to refrain from doing so. They attack without mercy and fight until destroyed, for skeletons possess little sense of self and even less sense of self-preservation."</p><p></p><p>The 5e animate dead spell puts them under the caster's control for 24 hours. The next day the caster can reassert control for another 24 hours by casting the spell again or let the control lapse and they become free-willed.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8569053, member: 2209"] In 5e? Both. From the 5e MM page 272: "Obedient Servants. Skeletons raised by spell are bound to the will of their creator. They follow orders to the letter, never questioning the tasks their masters give them, regardless of the consequences. Because of their literal interpretation of commands and unwavering obedience, skeletons adapt poorly to changing circumstances." "Although they lack the intellect they possessed in life, skeletons aren't mindless. Rather than break its limbs attempting to batter its way through an iron door, a skeleton tries the handle first. If that doesn't work, it searches for another way through or around the obstacle." "When skeletons encounter living creatures, the necromantic energy that drives them compels them to kill unless they are commanded by their masters to refrain from doing so. They attack without mercy and fight until destroyed, for skeletons possess little sense of self and even less sense of self-preservation." The 5e animate dead spell puts them under the caster's control for 24 hours. The next day the caster can reassert control for another 24 hours by casting the spell again or let the control lapse and they become free-willed. [/QUOTE]
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