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Why is animate dead considered inherently evil?
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<blockquote data-quote="see" data-source="post: 8569779" data-attributes="member: 10531"><p>In 3rd edition, this was a perfectly good question, which was only answered "Because".</p><p></p><p>In 5th edition, which is what the tag on this post is, what <em>animate dead</em> does is permanently create a sapient homicidal maniac (per the skeleton and zombie monster descriptions) that is under only control for 24 hours. And 5th edition does not say making them is always evil. It says it's not a <em>good</em> act, and that only evil casters use it <em>frequently</em>.</p><p></p><p>If you say you can't figure out why it's not a <em>morally good act</em> to knowingly create a being that will seek to destroy all life, I will marvel at you. After you make arguments that it can be done under carefully-controlled circumstances, I will nod and point out that a <em>neutral</em> act is not the same thing as a <em>good</em> act. D&D has a three-valued good-evil axis, not a two-valued one.</p><p></p><p>Then, given that <em>frequent</em> creation of skeletons and zombies will involve 1) a huge mortality rate among the sapient beings you created, 2) creating more homicidal maniacs than you can carefully control, or 3) both, I will suggest that it is entirely obvious why only evil casters do it <em>frequently</em>.</p></blockquote><p></p>
[QUOTE="see, post: 8569779, member: 10531"] In 3rd edition, this was a perfectly good question, which was only answered "Because". In 5th edition, which is what the tag on this post is, what [I]animate dead[/I] does is permanently create a sapient homicidal maniac (per the skeleton and zombie monster descriptions) that is under only control for 24 hours. And 5th edition does not say making them is always evil. It says it's not a [I]good[/I] act, and that only evil casters use it [I]frequently[/I]. If you say you can't figure out why it's not a [I]morally good act[/I] to knowingly create a being that will seek to destroy all life, I will marvel at you. After you make arguments that it can be done under carefully-controlled circumstances, I will nod and point out that a [I]neutral[/I] act is not the same thing as a [I]good[/I] act. D&D has a three-valued good-evil axis, not a two-valued one. Then, given that [I]frequent[/I] creation of skeletons and zombies will involve 1) a huge mortality rate among the sapient beings you created, 2) creating more homicidal maniacs than you can carefully control, or 3) both, I will suggest that it is entirely obvious why only evil casters do it [I]frequently[/I]. [/QUOTE]
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Why is animate dead considered inherently evil?
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