Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why is animate dead considered inherently evil?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Voadam" data-source="post: 8570208" data-attributes="member: 2209"><p>Liches are kind of interesting in D&D's progression.</p><p></p><p>They are typically evil immortally undead spellcasters. But they originally did not require any predatory maintenance like a vampire or draining hunger like a wight, so they mostly were underground doing their research or were just powerful undying bad guys doing their individual thing.</p><p></p><p>This sort of led to different trends in D&D, making good versions and making them necessarily more evil.</p><p></p><p>If they are non-predatory immortals the question becomes why necessarily be evil, sounds like a good way for a good or neutral wizard to continue past a normal lifespan.</p><p></p><p>You get things like the Forgotten Realms Baelnorns where these non-predatory liches are actually good immortal magical defenders of things elven. In Eberron you get the positive energy deathless elves as well.</p><p></p><p>Alternately you get development of liches to be evil. So the ritual of creating them when fleshed out in a dragon article requires evil actions and icky components to explain the evil alignment and to back up the genre tropes. Sometimes this gets developed in D&D to require evil sacrifices.</p><p></p><p>This trend eventually leads to the 5e lich requiring regular sacrifices of souls to power their state with failure to do so leading to devolution into a demilich state.</p><p></p><p>An AD&D lich could be technically evil but someone who just putters around now developing magical stuff in their lair. A party could encounter one in a dungeon and it be essentially just a magical weirdo.</p><p></p><p>In 5e if you encounter a lich out of the MM they are definitely an active villain, they have sacrificed souls and will continue to do so.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8570208, member: 2209"] Liches are kind of interesting in D&D's progression. They are typically evil immortally undead spellcasters. But they originally did not require any predatory maintenance like a vampire or draining hunger like a wight, so they mostly were underground doing their research or were just powerful undying bad guys doing their individual thing. This sort of led to different trends in D&D, making good versions and making them necessarily more evil. If they are non-predatory immortals the question becomes why necessarily be evil, sounds like a good way for a good or neutral wizard to continue past a normal lifespan. You get things like the Forgotten Realms Baelnorns where these non-predatory liches are actually good immortal magical defenders of things elven. In Eberron you get the positive energy deathless elves as well. Alternately you get development of liches to be evil. So the ritual of creating them when fleshed out in a dragon article requires evil actions and icky components to explain the evil alignment and to back up the genre tropes. Sometimes this gets developed in D&D to require evil sacrifices. This trend eventually leads to the 5e lich requiring regular sacrifices of souls to power their state with failure to do so leading to devolution into a demilich state. An AD&D lich could be technically evil but someone who just putters around now developing magical stuff in their lair. A party could encounter one in a dungeon and it be essentially just a magical weirdo. In 5e if you encounter a lich out of the MM they are definitely an active villain, they have sacrificed souls and will continue to do so. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why is animate dead considered inherently evil?
Top