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Why is animate dead considered inherently evil?
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<blockquote data-quote="Voadam" data-source="post: 8571991" data-attributes="member: 2209"><p>A would imply B here. B is not logically a "must" here though.</p><p></p><p>A, being an absolute, can still have other possible explanations. Neutral and good casters could be magically incapable of casting animate dead enough times to become "frequently". If there are cosmic forces of Good and Evil then it is possible for cosmic Good to affect the universe to prevent the frequent casting of undead creation spells by all spellcasters, except those aligned with evil.</p><p></p><p>Druids may be magically incapable of choosing to put on metal armor (a magically binding geas type of situation). All the 5e rules say is that "druids will not wear armor or use shields made of metal"</p><p></p><p>The page 5e PH Page 203 description of Necromancy says "Creating the undead through the use of necromancy spells such as animate dead is not a good act, and only evil casters use such spells frequently."</p><p></p><p>So we know it is not a good act. Only evil casters use it frequently. </p><p></p><p>Those are the only two facts from what is written. The rest is implication.</p><p></p><p>Also from the overall context of 5e this is a fairly weird place to put some of the only explicit hard alignment requirements.</p><p></p><p>It is similar to the language from the AD&D versions of animate dead, but weird to see in 5e.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8571991, member: 2209"] A would imply B here. B is not logically a "must" here though. A, being an absolute, can still have other possible explanations. Neutral and good casters could be magically incapable of casting animate dead enough times to become "frequently". If there are cosmic forces of Good and Evil then it is possible for cosmic Good to affect the universe to prevent the frequent casting of undead creation spells by all spellcasters, except those aligned with evil. Druids may be magically incapable of choosing to put on metal armor (a magically binding geas type of situation). All the 5e rules say is that "druids will not wear armor or use shields made of metal" The page 5e PH Page 203 description of Necromancy says "Creating the undead through the use of necromancy spells such as animate dead is not a good act, and only evil casters use such spells frequently." So we know it is not a good act. Only evil casters use it frequently. Those are the only two facts from what is written. The rest is implication. Also from the overall context of 5e this is a fairly weird place to put some of the only explicit hard alignment requirements. It is similar to the language from the AD&D versions of animate dead, but weird to see in 5e. [/QUOTE]
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Why is animate dead considered inherently evil?
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