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Why is animate dead considered inherently evil?
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<blockquote data-quote="Cadence" data-source="post: 8572150" data-attributes="member: 6701124"><p>Right. The rules says that regularly animating the dead -> evil character. But...</p><p></p><p></p><p></p><p>Is the rule on picking alignment a more general rule than the specific rule on alignment and animating the dead? Does specific beat general?</p><p></p><p></p><p></p><p>Does it judge whether the player is honestly attempting to follow the rules in this one particular case? This doesn't seem to me like the player arguing the morality of A with the DM or another player. In this case isn't it the actual rules that say "A=regularly animating the dead" is "B=only done by evil characters"? Once the judgement is made, it doesn't require any action on the part of the player or the DM. But neither do many (most?) other judgements in social circumstances.</p><p></p><p>There is, for example, a thread where some have said they don't care if players fudge die rolls or bonuses (in character creation or combat or other areas of play). Is there anything in the rules that requires the DM to act, or specifically empowers them to demand a reroll of the dice or a retabulation? (Does the DMG do anything beyond suggesting DMs ask players who scoop the dice before anyone else sees them to be less secretive?).</p><p></p><p></p><p></p><p>Correct, the rules don't say casting necromancy spells is evil. It says regularly animating the dead is only done by those who are evil.</p><p></p><p></p><p></p><p>There is a rule in this case though that objectively measures things. It says that only an evil character would regularly animate the dead. The rules are judging the character in this particular circumstance regardless of what the character has on their sheet.</p><p></p><p>And, in 5e it really doesn't matter I guess as far as the play. (Unless you're playing the Goodman B2 module and run into the clerics of chaos and the medallions they have... in which case it actually helps to not be good).</p></blockquote><p></p>
[QUOTE="Cadence, post: 8572150, member: 6701124"] Right. The rules says that regularly animating the dead -> evil character. But... Is the rule on picking alignment a more general rule than the specific rule on alignment and animating the dead? Does specific beat general? Does it judge whether the player is honestly attempting to follow the rules in this one particular case? This doesn't seem to me like the player arguing the morality of A with the DM or another player. In this case isn't it the actual rules that say "A=regularly animating the dead" is "B=only done by evil characters"? Once the judgement is made, it doesn't require any action on the part of the player or the DM. But neither do many (most?) other judgements in social circumstances. There is, for example, a thread where some have said they don't care if players fudge die rolls or bonuses (in character creation or combat or other areas of play). Is there anything in the rules that requires the DM to act, or specifically empowers them to demand a reroll of the dice or a retabulation? (Does the DMG do anything beyond suggesting DMs ask players who scoop the dice before anyone else sees them to be less secretive?). Correct, the rules don't say casting necromancy spells is evil. It says regularly animating the dead is only done by those who are evil. There is a rule in this case though that objectively measures things. It says that only an evil character would regularly animate the dead. The rules are judging the character in this particular circumstance regardless of what the character has on their sheet. And, in 5e it really doesn't matter I guess as far as the play. (Unless you're playing the Goodman B2 module and run into the clerics of chaos and the medallions they have... in which case it actually helps to not be good). [/QUOTE]
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