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Why is animate dead considered inherently evil?
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<blockquote data-quote="nevin" data-source="post: 8572430" data-attributes="member: 7024481"><p>if your character doesn't worship a god or power then there are only societal consequences. If your character worships anything then the rules are layed down by your worship. thus DM gets to decide. But trying to tell me that actions can't be inherently evil because someone didn't make a rule is absolutely silly. If we have characters on an island with no government and my character boils yours alive eats him or her and then animates the bones as a body guard simply for protection, it doesn't matter if my only intent was to survive. It's still evil. And nothing in the rules states that specifically. I imagine the developers never thought they'd have to argue that morals didn't exist if they didn't write them down.</p></blockquote><p></p>
[QUOTE="nevin, post: 8572430, member: 7024481"] if your character doesn't worship a god or power then there are only societal consequences. If your character worships anything then the rules are layed down by your worship. thus DM gets to decide. But trying to tell me that actions can't be inherently evil because someone didn't make a rule is absolutely silly. If we have characters on an island with no government and my character boils yours alive eats him or her and then animates the bones as a body guard simply for protection, it doesn't matter if my only intent was to survive. It's still evil. And nothing in the rules states that specifically. I imagine the developers never thought they'd have to argue that morals didn't exist if they didn't write them down. [/QUOTE]
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Why is animate dead considered inherently evil?
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