Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why is animate dead considered inherently evil?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 8572661" data-attributes="member: 29398"><p>I'm going to nitpick this just a bit: to be true, the last word "does" in the above quote needs to be replaced with the word "tries".</p><p></p><p>A player can have a character <em>try</em> anything, no matter how hopeless or ridiculous. The game-state is going to doom some of those attempts to automatic failure (e.g. a pure Fighter trying to cast a Wizard spell) while the fiction-state is going to auto-doom some more (e.g. trying to jump to the moon or walk into a cliff as if it wasn't there). I don't think anyone has a problem with this.</p><p></p><p>So in these two examples, the Necromancer and the Druid, I posit that the game-state dooms the Necromancer's attempt to failure as the game does not allow them to be Good just the same as the game does not allow Fighters to cast spells; and the fiction-state dooms the Druid's attempt because Druids can't wear metal armour in the fiction. But yes, the players are perfectly free to have characters try these things.</p><p></p><p>The problem is, the rules don't give any clue as to what's supposed to happen next in either of these cases*, and while some are saying that because the rules give no guidance these attempts should be allowed to succeed I just can't buy that. Instead, I see it as a flat-out error of omission in the rules.</p><p></p><p>* - and in one case Sage Advice at best just punts the question straight back into the DM's lap, and a fat lot of help that is:</p><p></p><p>DM: "I'm stuck here - what do I do?"</p><p>Sage Advice: "Yes, what do you do?"</p><p>DM: "I don't know, which is why I'm asking."</p><p>Sage Advice: "It's your decision."</p><p>DM: "Yes, but I'd like some guidance, please."</p><p>Sage Advice: "The guidance is it's your decision."</p><p>DM: <<<em>facepalm</em>>></p></blockquote><p></p>
[QUOTE="Lanefan, post: 8572661, member: 29398"] I'm going to nitpick this just a bit: to be true, the last word "does" in the above quote needs to be replaced with the word "tries". A player can have a character [I]try[/I] anything, no matter how hopeless or ridiculous. The game-state is going to doom some of those attempts to automatic failure (e.g. a pure Fighter trying to cast a Wizard spell) while the fiction-state is going to auto-doom some more (e.g. trying to jump to the moon or walk into a cliff as if it wasn't there). I don't think anyone has a problem with this. So in these two examples, the Necromancer and the Druid, I posit that the game-state dooms the Necromancer's attempt to failure as the game does not allow them to be Good just the same as the game does not allow Fighters to cast spells; and the fiction-state dooms the Druid's attempt because Druids can't wear metal armour in the fiction. But yes, the players are perfectly free to have characters try these things. The problem is, the rules don't give any clue as to what's supposed to happen next in either of these cases*, and while some are saying that because the rules give no guidance these attempts should be allowed to succeed I just can't buy that. Instead, I see it as a flat-out error of omission in the rules. * - and in one case Sage Advice at best just punts the question straight back into the DM's lap, and a fat lot of help that is: DM: "I'm stuck here - what do I do?" Sage Advice: "Yes, what do you do?" DM: "I don't know, which is why I'm asking." Sage Advice: "It's your decision." DM: "Yes, but I'd like some guidance, please." Sage Advice: "The guidance is it's your decision." DM: <<[I]facepalm[/I]>> [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why is animate dead considered inherently evil?
Top