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Why is animate dead considered inherently evil?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9221380" data-attributes="member: 6790260"><p>Yeah, this is why necromancy is an EXTREMELY big no-no in my Jewel of the Desert setting. The body remains linked to the soul after death, at least for a (variable) time, and thus it is possible for a necromancer to unjustly deny someone their deserved rest. Further, the souls of the restless dead don't need any further encouragement--it's <em>already</em> a problem that the desert deals with, as neither Wizard (the Waziri order) nor Cleric (the Safiqi priesthood) magic can fully lay to rest the spirits of the unquiet dead. Only Shaman and Druids (Kahina) can do that properly, returning their soul-energy to the cycle of life.</p><p></p><p>Part of the reason the deep desert is so dangerous is that few to no Kahina or really people of any kind go there (it being, y'know, inhospitable and rather barren), allowing both unclean beings and dangerous monsters to fester in the faraway places. That's why the Hunters of the Wastes (Rangers and "Slayers," a Grim World playbook) are a frustration but still tolerated by the upper-class folks who maintain private estates outside the cities. The Hunters often exploit the guest-rite for a good meal, or poach things on private hunting grounds, but they also help keep the Very Nasty Things in check and thus indirectly help support those ultra-rich folks who want a private hidey-hole away from the prying eyes of city rulers.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9221380, member: 6790260"] Yeah, this is why necromancy is an EXTREMELY big no-no in my Jewel of the Desert setting. The body remains linked to the soul after death, at least for a (variable) time, and thus it is possible for a necromancer to unjustly deny someone their deserved rest. Further, the souls of the restless dead don't need any further encouragement--it's [I]already[/I] a problem that the desert deals with, as neither Wizard (the Waziri order) nor Cleric (the Safiqi priesthood) magic can fully lay to rest the spirits of the unquiet dead. Only Shaman and Druids (Kahina) can do that properly, returning their soul-energy to the cycle of life. Part of the reason the deep desert is so dangerous is that few to no Kahina or really people of any kind go there (it being, y'know, inhospitable and rather barren), allowing both unclean beings and dangerous monsters to fester in the faraway places. That's why the Hunters of the Wastes (Rangers and "Slayers," a Grim World playbook) are a frustration but still tolerated by the upper-class folks who maintain private estates outside the cities. The Hunters often exploit the guest-rite for a good meal, or poach things on private hunting grounds, but they also help keep the Very Nasty Things in check and thus indirectly help support those ultra-rich folks who want a private hidey-hole away from the prying eyes of city rulers. [/QUOTE]
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