Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why is animate dead considered inherently evil?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Clint_L" data-source="post: 9225304" data-attributes="member: 7035894"><p>How can an action be inherently evil? What does inherent evil even mean? Evil is not a substance. It's not a quality of the universe. It's not a <em>thing</em>. Actions are actions. Good and evil are interpretations of what they mean, from a particular perspective. They don't exist independently.</p><p></p><p>You can argue that in the magical world of D&D alignment can happen because good and evil can be objectively real in fantasy land...but they can't. There is no way to define them that isn't ultimately a circular argument. The notion is logically incoherent. That's why thousands of year's worth of philosophy have tried and failed to define them.</p><p></p><p>So you can say that in D&D world evil is real and here's how we define it...but those definitions are always going to be rooted in subjective opinion. Really, all you're doing is practicing virtues ethics: defining right and wrong based on an arbitrary authority.</p><p></p><p>The underlying problem here is that no one can or has ever been able to objectively define "good" or "evil." Without that starting place, there's no point in even worrying about whether something can be inherently good or evil. Animate dead is not inherently evil because <em>nothing</em> is inherently evil.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 9225304, member: 7035894"] How can an action be inherently evil? What does inherent evil even mean? Evil is not a substance. It's not a quality of the universe. It's not a [I]thing[/I]. Actions are actions. Good and evil are interpretations of what they mean, from a particular perspective. They don't exist independently. You can argue that in the magical world of D&D alignment can happen because good and evil can be objectively real in fantasy land...but they can't. There is no way to define them that isn't ultimately a circular argument. The notion is logically incoherent. That's why thousands of year's worth of philosophy have tried and failed to define them. So you can say that in D&D world evil is real and here's how we define it...but those definitions are always going to be rooted in subjective opinion. Really, all you're doing is practicing virtues ethics: defining right and wrong based on an arbitrary authority. The underlying problem here is that no one can or has ever been able to objectively define "good" or "evil." Without that starting place, there's no point in even worrying about whether something can be inherently good or evil. Animate dead is not inherently evil because [I]nothing[/I] is inherently evil. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why is animate dead considered inherently evil?
Top