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Why is Animate Dead [Evil]?
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<blockquote data-quote="LoneWolf23" data-source="post: 958872" data-attributes="member: 643"><p>I believe I was the one who said that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> The point I was trying to make was that Animating the Dead, at some level, isn't about practicality. For the expense of the gem that goes to animating a corpse, you could hire a good-level guard for a month's work, or hire a number of workers for that same amount of time.</p><p></p><p>The only "cheap" thing about Undead is that after they're animated, they need zero upkeep. However, they need constant supervision, because neither Skeletons nor Zombies are capable of indepentant thought.</p><p></p><p>Next, there's simply the matter of the darn-near universal taboo concerning the Dead: In just about every society on Earth, once you're dead, people hurry to round you up, have a ceremony to honor and mourn you and put your spirit at rest, then either bury or incinerate you. The last thing that goes through peoples' mind is the idea that you can raise the dead to make them do your dirty work. That kind of talk will generally raise either fear, disgust or anger (or all three).</p><p></p><p>Heck, at first the idea of simply using dead bodies to dissect for anatomy classes was abhorrent to society, which lead to a black market in the trade until social conventions slackened a little. But even then, it's one thing to use corpses stored in certain facilities for teaching purposes. It's quite another to make the dead rise up and walk in public to do tasks.</p><p></p><p>Finally, there's the corruptive element that comes with Necromancy. It's essentially having power over the Dead, raising them against the will of the gods themselves to do your bidding. Simply being willing to consider actually doing it takes a mindset that's unconventional at best, and truly disturbed at worst.</p><p></p><p>And while you might originally be willing to work with little more then salvaged corpses at first, pretty soon, it will run across your mind that animating corpses of people you killed or had killed yourself is easier then scouring cemetaries looking for the right-sized corpse.</p><p></p><p>...And don't get me started on the temptations of Immortality and Lichdom. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="LoneWolf23, post: 958872, member: 643"] I believe I was the one who said that. :) The point I was trying to make was that Animating the Dead, at some level, isn't about practicality. For the expense of the gem that goes to animating a corpse, you could hire a good-level guard for a month's work, or hire a number of workers for that same amount of time. The only "cheap" thing about Undead is that after they're animated, they need zero upkeep. However, they need constant supervision, because neither Skeletons nor Zombies are capable of indepentant thought. Next, there's simply the matter of the darn-near universal taboo concerning the Dead: In just about every society on Earth, once you're dead, people hurry to round you up, have a ceremony to honor and mourn you and put your spirit at rest, then either bury or incinerate you. The last thing that goes through peoples' mind is the idea that you can raise the dead to make them do your dirty work. That kind of talk will generally raise either fear, disgust or anger (or all three). Heck, at first the idea of simply using dead bodies to dissect for anatomy classes was abhorrent to society, which lead to a black market in the trade until social conventions slackened a little. But even then, it's one thing to use corpses stored in certain facilities for teaching purposes. It's quite another to make the dead rise up and walk in public to do tasks. Finally, there's the corruptive element that comes with Necromancy. It's essentially having power over the Dead, raising them against the will of the gods themselves to do your bidding. Simply being willing to consider actually doing it takes a mindset that's unconventional at best, and truly disturbed at worst. And while you might originally be willing to work with little more then salvaged corpses at first, pretty soon, it will run across your mind that animating corpses of people you killed or had killed yourself is easier then scouring cemetaries looking for the right-sized corpse. ...And don't get me started on the temptations of Immortality and Lichdom. :) [/QUOTE]
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