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Why is Arcane Spell Failure a "Sacred Cow".
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<blockquote data-quote="der_kluge" data-source="post: 224789" data-attributes="member: 945"><p>I've had two 3e GMs so far, and both of them have included armor that negated ASF. So, it seems fairly common. We don't see it as a huge deal (mostly because we are role-players, not power gamers).</p><p></p><p>The first game we played, I had a gnome cleric/illusionist, and he wore a chain shirt. The DM ended up giving me a magical chain shirt that had no ASF. Mostly because I always kept forgetting to roll the 15% (or whatever it was) chance for ASF. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>But, the first DM also toyed around with implementing a rule that stated that the RANKS in concentration would negate an equivalent amount of ASF for the armor you wore.</p><p></p><p>In other words, if you had 10 ranks in Concentration, you could wear armor that had a 10% ASF and suffer no ill effects from it. If you wore armor with a 15% ASF, you'd have a 5% chance of ASF.</p><p></p><p>I agree with the earlier comment that leather armor having an ASF doesn't make any sense. In my game, I'm going to house rule leather armor as having a 0% ASF. I mean, what's a +2 armor bonus, anyway? A 1st level mage sure can benefit from that. Mage armor is still better, but at least he gets some protection when his spell is down.</p><p></p><p>Studded leather might be 5%.</p><p>Hide would be 10%.</p></blockquote><p></p>
[QUOTE="der_kluge, post: 224789, member: 945"] I've had two 3e GMs so far, and both of them have included armor that negated ASF. So, it seems fairly common. We don't see it as a huge deal (mostly because we are role-players, not power gamers). The first game we played, I had a gnome cleric/illusionist, and he wore a chain shirt. The DM ended up giving me a magical chain shirt that had no ASF. Mostly because I always kept forgetting to roll the 15% (or whatever it was) chance for ASF. :) But, the first DM also toyed around with implementing a rule that stated that the RANKS in concentration would negate an equivalent amount of ASF for the armor you wore. In other words, if you had 10 ranks in Concentration, you could wear armor that had a 10% ASF and suffer no ill effects from it. If you wore armor with a 15% ASF, you'd have a 5% chance of ASF. I agree with the earlier comment that leather armor having an ASF doesn't make any sense. In my game, I'm going to house rule leather armor as having a 0% ASF. I mean, what's a +2 armor bonus, anyway? A 1st level mage sure can benefit from that. Mage armor is still better, but at least he gets some protection when his spell is down. Studded leather might be 5%. Hide would be 10%. [/QUOTE]
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Why is Arcane Spell Failure a "Sacred Cow".
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