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General Tabletop Discussion
*Pathfinder & Starfinder
Why is archery the prefered combat style?
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<blockquote data-quote="nittanytbone" data-source="post: 3363625" data-attributes="member: 35709"><p>Its a game, don't shoot for realism.</p><p></p><p>One of the weapons (bow) is a martial weapon. It is expensive, especially to get a strength bow, putting it out of price range of starting characters. It is superior, with enough feats invested in it.</p><p></p><p>The other weapon (xbow) is a simple weapon. It is cheaper, but can potentially do more damage in the first shot for a low level character (1d10 hvy xbow vs. 1d6 shortbow), making it ideal for mooks, hired mercenaries, and ambushes by low level characters. It can be fairly effective at higher levels, but you need an extra feat (rapid reload).</p><p></p><p>The final weapon (sling) is also a simple weapon. It is so cheap as to be nearly free, is easily improvised, and does the least damage. However, you can apply your strength modifier to damage without needing any fancy gear, making it a good choice at early levels for savage warriors that have high strength.</p><p></p><p>There are situations in which all of the weapons are appropriate. Of course, the martial weapon is going to have an edge, especially once you have the feats/cash to trick it out. That's not really a problem, though, is it? After all, nobody complains that the longsword is so much better than the heavy mace, do they?</p></blockquote><p></p>
[QUOTE="nittanytbone, post: 3363625, member: 35709"] Its a game, don't shoot for realism. One of the weapons (bow) is a martial weapon. It is expensive, especially to get a strength bow, putting it out of price range of starting characters. It is superior, with enough feats invested in it. The other weapon (xbow) is a simple weapon. It is cheaper, but can potentially do more damage in the first shot for a low level character (1d10 hvy xbow vs. 1d6 shortbow), making it ideal for mooks, hired mercenaries, and ambushes by low level characters. It can be fairly effective at higher levels, but you need an extra feat (rapid reload). The final weapon (sling) is also a simple weapon. It is so cheap as to be nearly free, is easily improvised, and does the least damage. However, you can apply your strength modifier to damage without needing any fancy gear, making it a good choice at early levels for savage warriors that have high strength. There are situations in which all of the weapons are appropriate. Of course, the martial weapon is going to have an edge, especially once you have the feats/cash to trick it out. That's not really a problem, though, is it? After all, nobody complains that the longsword is so much better than the heavy mace, do they? [/QUOTE]
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Why is archery the prefered combat style?
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