Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Why is Eberron being pushed so hard?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MoogleEmpMog" data-source="post: 1701976" data-attributes="member: 22882"><p>Hmmm... nothing like a discussion that encompasses console RPGs, D&D <em>and</em> the divine right of kings to draw me out of ENWorld lurker0dom. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Calling Eberron 'medieval' depends on what you mean by 'medieval.' It clearly isn't a feudal society, at least in the sense of a having a landed economy or widespread serfdom. The Last War connects directly to World War I in both its methods and its scope. The concept of nation-states is paramount. (Technological development proceeded at a rapid clip through the high middle ages, and did not, contrary to popular belief, experience a major renaissance in the renaissance.)</p><p></p><p>If by 'medieval' you mean Eberron has kings, knights and swordsmen... so did the ancient world, and so did the world prior to actual World War I. That war, not any social, philosophical or, goodness knows, technological development, ended the preponderance of monarchial governments in Europe. France and the United States were the only powers involved that didn't have monarchs, and of the constitutional monarchs, only England's did not possess (or at least did not use) executive powers. WW1's aftermath, the spread of communism and fascism, finished off most of the rest.</p><p></p><p>If by 'medieval' you mean Eberron has the trappings of medieval legends - heroic knights, chivalry, paladins, swords and sorcery - it has those in spades. Since that's really all any D&D setting (and most other fantasies) have of the medieval period, Eberron has as much claim to being medieval as Greyhawk or the Realms.</p><p></p><p>As for its appeal to console gamers (or video gamers, if you prefer), by which I mean people who play <em>Final Fantasy</em>, <em>Xenosaga</em> and <em>Wild ARMs</em>, yes, the presence of magical technology, especially airships, does endear it to that market, as does the 'pulp' flavor. This 'Joe Playstation' segment seems WotC's most likely target since, unlike PC gamers, they've been conditioned to expect a hearty serving of storytelling and character development to go with their hack-'n'-slash.</p><p></p><p>I do shudder to think what kind of players an MMORPG will bring in to Eberron, though. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 1701976, member: 22882"] Hmmm... nothing like a discussion that encompasses console RPGs, D&D [I]and[/I] the divine right of kings to draw me out of ENWorld lurker0dom. :D Calling Eberron 'medieval' depends on what you mean by 'medieval.' It clearly isn't a feudal society, at least in the sense of a having a landed economy or widespread serfdom. The Last War connects directly to World War I in both its methods and its scope. The concept of nation-states is paramount. (Technological development proceeded at a rapid clip through the high middle ages, and did not, contrary to popular belief, experience a major renaissance in the renaissance.) If by 'medieval' you mean Eberron has kings, knights and swordsmen... so did the ancient world, and so did the world prior to actual World War I. That war, not any social, philosophical or, goodness knows, technological development, ended the preponderance of monarchial governments in Europe. France and the United States were the only powers involved that didn't have monarchs, and of the constitutional monarchs, only England's did not possess (or at least did not use) executive powers. WW1's aftermath, the spread of communism and fascism, finished off most of the rest. If by 'medieval' you mean Eberron has the trappings of medieval legends - heroic knights, chivalry, paladins, swords and sorcery - it has those in spades. Since that's really all any D&D setting (and most other fantasies) have of the medieval period, Eberron has as much claim to being medieval as Greyhawk or the Realms. As for its appeal to console gamers (or video gamers, if you prefer), by which I mean people who play [I]Final Fantasy[/I], [I]Xenosaga[/I] and [I]Wild ARMs[/I], yes, the presence of magical technology, especially airships, does endear it to that market, as does the 'pulp' flavor. This 'Joe Playstation' segment seems WotC's most likely target since, unlike PC gamers, they've been conditioned to expect a hearty serving of storytelling and character development to go with their hack-'n'-slash. I do shudder to think what kind of players an MMORPG will bring in to Eberron, though. ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why is Eberron being pushed so hard?
Top