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Why is fantasy the dominant RPG genre?
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<blockquote data-quote="rounser" data-source="post: 1372024" data-attributes="member: 1106"><p>Can't seem to find what you're referring to. In fact, I found some stuff which downplays D&D's genre as more or less irrelevant to it's success:</p><p></p><p>Stuff like the above seems to imply that there's nothing inherently successful about D&D's ingredients. In fact; he goes on to say that it was sheer elbow grease that caused it's success (which can't be denied on the level that unless you do something, nothing happens):</p><p></p><p>In fact, if anything, Dancey and WotC seem to have been of the opinion that there were many genres which could form the basis of the next success on the level of D&D, which is sort of the opposite to the stances I see people taking here (which is that there <em>is</em> something special about fantasy). In taking a rules-focused stance, it's probably easy to downplay the value of ideas and relative worth of genres, which is fair enough to a degree. Ideas are cheap, after all, and as Dancey says, good ones arrive all the time. All genres, perhaps, are not equal, though, and their appropriateness may differ with media...contemporary romantic comedies suiting films, horror suiting novels, fantasy suiting (C)RPGs. That's all conjecture on my part, though.</p></blockquote><p></p>
[QUOTE="rounser, post: 1372024, member: 1106"] Can't seem to find what you're referring to. In fact, I found some stuff which downplays D&D's genre as more or less irrelevant to it's success: Stuff like the above seems to imply that there's nothing inherently successful about D&D's ingredients. In fact; he goes on to say that it was sheer elbow grease that caused it's success (which can't be denied on the level that unless you do something, nothing happens): In fact, if anything, Dancey and WotC seem to have been of the opinion that there were many genres which could form the basis of the next success on the level of D&D, which is sort of the opposite to the stances I see people taking here (which is that there [i]is[/i] something special about fantasy). In taking a rules-focused stance, it's probably easy to downplay the value of ideas and relative worth of genres, which is fair enough to a degree. Ideas are cheap, after all, and as Dancey says, good ones arrive all the time. All genres, perhaps, are not equal, though, and their appropriateness may differ with media...contemporary romantic comedies suiting films, horror suiting novels, fantasy suiting (C)RPGs. That's all conjecture on my part, though. [/QUOTE]
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