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Why is Hoard of the Dragon Queen such a bad adventure?
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<blockquote data-quote="Riley37" data-source="post: 6477802" data-attributes="member: 6786839"><p>It sounds like many of the thumbs-down opinions involve incompatible goals. "Does this publication accomplish its goal" and "Was this publication useful for my goals" can be two different questions.</p><p></p><p>If HotDQ was written primarily to work for AL play, then how well does it serve that goal? Can drop-in players and PCs join a story in progress? I think it's reasonable to presume that drop-in players are fine with "there's something important going on, get involved", and that they write their PCs as being at loose ends.</p><p></p><p>Does that differ from how useful it was to your particular table?</p><p></p><p>Straw golem example: If each of five players brings a PC to the table, whose central and immediate goal is to return to their long-lost homeland, then it can take railroading to make them the defenders of Greenest. If that's five *different* homelands in five different directions, then it's time for an out-of-character conversation about reconciling individual motives with party motives.</p></blockquote><p></p>
[QUOTE="Riley37, post: 6477802, member: 6786839"] It sounds like many of the thumbs-down opinions involve incompatible goals. "Does this publication accomplish its goal" and "Was this publication useful for my goals" can be two different questions. If HotDQ was written primarily to work for AL play, then how well does it serve that goal? Can drop-in players and PCs join a story in progress? I think it's reasonable to presume that drop-in players are fine with "there's something important going on, get involved", and that they write their PCs as being at loose ends. Does that differ from how useful it was to your particular table? Straw golem example: If each of five players brings a PC to the table, whose central and immediate goal is to return to their long-lost homeland, then it can take railroading to make them the defenders of Greenest. If that's five *different* homelands in five different directions, then it's time for an out-of-character conversation about reconciling individual motives with party motives. [/QUOTE]
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Community
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Why is Hoard of the Dragon Queen such a bad adventure?
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