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General Tabletop Discussion
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Why is Hoard of the Dragon Queen such a bad adventure?
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<blockquote data-quote="KarinsDad" data-source="post: 6478956" data-attributes="member: 2011"><p>This is not what bothered me about the encounter.</p><p></p><p>What bothered me is that the module designers thought it was a good idea to shame the players into the duel while at the same time knowing that the PC doing so would have virtually no chance of winning.</p><p></p><p>I like the PCs being heroes. Not being sacrificial punching bags with encounters designed to put them into a dirt nap. I get the whole "evil NPC blackmailing good PC into giving his life up for another NPC", but it just seems so heavy handed how it was done.</p><p></p><p></p><p>PS. I'm writing this while waiting for after Christmas dinner at my sister's house. My DM (my daughter) is sitting here next to me, reading what I write. She just said "Yeah, you do not know all of the crappy stuff in this module that I just had to edit out so that the group would not have to experience it. It needed some significant rework.". I just asked her if she did that for Hammerfast. She replied no. She made some slight modifications to Hammerfast, but they were not major plot mods. Hammerfast was neater, more tightly integrated with fewer jarring aspects to it, and a lot less linear. At least according to her.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6478956, member: 2011"] This is not what bothered me about the encounter. What bothered me is that the module designers thought it was a good idea to shame the players into the duel while at the same time knowing that the PC doing so would have virtually no chance of winning. I like the PCs being heroes. Not being sacrificial punching bags with encounters designed to put them into a dirt nap. I get the whole "evil NPC blackmailing good PC into giving his life up for another NPC", but it just seems so heavy handed how it was done. PS. I'm writing this while waiting for after Christmas dinner at my sister's house. My DM (my daughter) is sitting here next to me, reading what I write. She just said "Yeah, you do not know all of the crappy stuff in this module that I just had to edit out so that the group would not have to experience it. It needed some significant rework.". I just asked her if she did that for Hammerfast. She replied no. She made some slight modifications to Hammerfast, but they were not major plot mods. Hammerfast was neater, more tightly integrated with fewer jarring aspects to it, and a lot less linear. At least according to her. [/QUOTE]
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Why is Hoard of the Dragon Queen such a bad adventure?
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