Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why is Hoard of the Dragon Queen such a bad adventure?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Flexor the Mighty!" data-source="post: 6482701" data-attributes="member: 1013"><p>It also assumes that you decide to infiltrate the enemy camp full of hundreds of enemies, that is what my players avoided, instead just spying from the outside and picking off some groups of guards, before finally trying to get a thief to sneak in after the camp was at full alert in order to try and find where the prisoners were. Well he rolled poorly on his CHA check and was unable to talk his way out of anything and in trying to flee was killed. So the rest of the group pulled out and went back to the keep to report what they knew and recover while finding a new PC. Then when they went back to the camp for Chapter 3 they were a level off where the module kind of expected them to be and its been a slaughter. So we have several new PC's now going to try and recover the ones that were killed or captured. I'm thinking they get killed too unless I start nerfing or giving them free levels..which just isn't how I run a game. So for me its a gamestyle conflict really. I don't go out of my way to modify and tailor everything to always be appropriate for the party if actions on the enemies part are set up to do something else, which has lead to a the current situation where I'm guessing they are going to pull out of the area. Or maybe they will use great tactics and roll good and get it done. We will see next week. This has just really rammed the point home that AP style stuff isn't for a more sandbox DM like me, which I should have learned by now. I may just throw the book away and wing the rest of it.</p></blockquote><p></p>
[QUOTE="Flexor the Mighty!, post: 6482701, member: 1013"] It also assumes that you decide to infiltrate the enemy camp full of hundreds of enemies, that is what my players avoided, instead just spying from the outside and picking off some groups of guards, before finally trying to get a thief to sneak in after the camp was at full alert in order to try and find where the prisoners were. Well he rolled poorly on his CHA check and was unable to talk his way out of anything and in trying to flee was killed. So the rest of the group pulled out and went back to the keep to report what they knew and recover while finding a new PC. Then when they went back to the camp for Chapter 3 they were a level off where the module kind of expected them to be and its been a slaughter. So we have several new PC's now going to try and recover the ones that were killed or captured. I'm thinking they get killed too unless I start nerfing or giving them free levels..which just isn't how I run a game. So for me its a gamestyle conflict really. I don't go out of my way to modify and tailor everything to always be appropriate for the party if actions on the enemies part are set up to do something else, which has lead to a the current situation where I'm guessing they are going to pull out of the area. Or maybe they will use great tactics and roll good and get it done. We will see next week. This has just really rammed the point home that AP style stuff isn't for a more sandbox DM like me, which I should have learned by now. I may just throw the book away and wing the rest of it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why is Hoard of the Dragon Queen such a bad adventure?
Top