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General Tabletop Discussion
*Dungeons & Dragons
Why is Hoard of the Dragon Queen such a bad adventure?
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<blockquote data-quote="KarinsDad" data-source="post: 6489372" data-attributes="member: 2011"><p>Was this Encounters, or a group of players who often played in the past together?</p><p></p><p>Regardless, D&D is meant to be fun. If a given group likes to attack bad guys, I don't see what the problem is unless HotDQ does not meet their needs.</p><p></p><p></p><p>As to the Eldritch Knight comment, there is a certain level of truth to that. It's hard for a Wizard to be special when Bards, Rogues, and Fighters can often have the same spells (let alone Sorcerers and Warlocks, but that is more understandable), but the Wizard has fewer hit points, lower AC, and weaker base attacks. Seriously. Both Rogues and Fighters can have the Shield spell. WTH? As limited as it is at a single round, the Shield spell is one of the best Oops spells in the game and the heavy hitter Rogues and Fighters can get it at fairly low level. <img src="http://www.enworld.org/forum/images/smilies/worried.png" class="smilie" loading="lazy" alt=":-S" title="Uhm :-S" data-shortname=":-S" /></p><p></p><p>5E does have a lot of semi-spell caster elements to it that water down the low level pure spell casters a bit. Granted, as DM, you need to let your player know that this is a temporary situation. At about level 5 (about 26 encounters in), Wizards finally start to shine. She just has to bide her time (something that some players do not want to do and to some extent, justifiably so).</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6489372, member: 2011"] Was this Encounters, or a group of players who often played in the past together? Regardless, D&D is meant to be fun. If a given group likes to attack bad guys, I don't see what the problem is unless HotDQ does not meet their needs. As to the Eldritch Knight comment, there is a certain level of truth to that. It's hard for a Wizard to be special when Bards, Rogues, and Fighters can often have the same spells (let alone Sorcerers and Warlocks, but that is more understandable), but the Wizard has fewer hit points, lower AC, and weaker base attacks. Seriously. Both Rogues and Fighters can have the Shield spell. WTH? As limited as it is at a single round, the Shield spell is one of the best Oops spells in the game and the heavy hitter Rogues and Fighters can get it at fairly low level. :-S 5E does have a lot of semi-spell caster elements to it that water down the low level pure spell casters a bit. Granted, as DM, you need to let your player know that this is a temporary situation. At about level 5 (about 26 encounters in), Wizards finally start to shine. She just has to bide her time (something that some players do not want to do and to some extent, justifiably so). [/QUOTE]
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Community
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*Dungeons & Dragons
Why is Hoard of the Dragon Queen such a bad adventure?
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