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Why is Hoard of the Dragon Queen such a bad adventure?
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<blockquote data-quote="KarinsDad" data-source="post: 6489597" data-attributes="member: 2011"><p>I play a wizard. It's been ok without Sleep. It has not been "shining". All 5 other PCs at the table have had more opportunities to shine than my wizard, although the frequency for the wizard has increased slightly once we got to third (and fourth) level. Fog Cloud and Web have been our best "save the day" type spells. We have only been in two especially deadly fights, one of which was really really deadly (the other being the Half Dragon fight in Greenest). It's somewhat rare for PCs to go unconscious in the moderate (or weaker) fights (although it has happened a few times in even average fights because some of our healers have forgotten Healing Word).</p><p></p><p>Shield doesn't help as much for an Abjuration Wizard since the first hit of the day has to be allowed, otherwise, Arcane Ward resources are wasted (or at least there's a good chance that they will be wasted). Assuming, of course, that one doesn't forego the use of Mage Armor (in which case using Shield at the first opportunity is a good move). So although my wizard has the Shield spell, he has only used it a small number of times.</p><p></p><p>Obviously, one's mileage will vary.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6489597, member: 2011"] I play a wizard. It's been ok without Sleep. It has not been "shining". All 5 other PCs at the table have had more opportunities to shine than my wizard, although the frequency for the wizard has increased slightly once we got to third (and fourth) level. Fog Cloud and Web have been our best "save the day" type spells. We have only been in two especially deadly fights, one of which was really really deadly (the other being the Half Dragon fight in Greenest). It's somewhat rare for PCs to go unconscious in the moderate (or weaker) fights (although it has happened a few times in even average fights because some of our healers have forgotten Healing Word). Shield doesn't help as much for an Abjuration Wizard since the first hit of the day has to be allowed, otherwise, Arcane Ward resources are wasted (or at least there's a good chance that they will be wasted). Assuming, of course, that one doesn't forego the use of Mage Armor (in which case using Shield at the first opportunity is a good move). So although my wizard has the Shield spell, he has only used it a small number of times. Obviously, one's mileage will vary. [/QUOTE]
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Why is Hoard of the Dragon Queen such a bad adventure?
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