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Why is it a bad thing to optimise?
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<blockquote data-quote="Pbartender" data-source="post: 5647799" data-attributes="member: 7533"><p>I sympathize with you, Kzach, I'm often in a similar boat. I have a lot of fun building characters in which the statistical optimization and the background role playing motivations go hand in hand and inform each other.</p><p></p><p>At any rate, my take on the situation is this...</p><p></p><p>In D&D, we play character that are, effectively, professional heroes and adventurers of different sorts and specializations. </p><p></p><p>In the real world, professionals always prefer to take jobs (class!) in fields that they are talented for (ability scores!). And likewise, they will always prefer to take training (skills, feats and powers!) and use equipment (gear!) that will make them better at the job they work in. This, generally, because the more skilled you are at your specific job, the more likely you are complete its related tasks (combat, skill challenges, etc.!) successfully and efficiently, and the more likely you are to get raises (loot!) and promotions (levels!).</p><p></p><p>So, if you would do it in the real world, why shouldn't a professional adventurer in a fantasy world do the same?</p></blockquote><p></p>
[QUOTE="Pbartender, post: 5647799, member: 7533"] I sympathize with you, Kzach, I'm often in a similar boat. I have a lot of fun building characters in which the statistical optimization and the background role playing motivations go hand in hand and inform each other. At any rate, my take on the situation is this... In D&D, we play character that are, effectively, professional heroes and adventurers of different sorts and specializations. In the real world, professionals always prefer to take jobs (class!) in fields that they are talented for (ability scores!). And likewise, they will always prefer to take training (skills, feats and powers!) and use equipment (gear!) that will make them better at the job they work in. This, generally, because the more skilled you are at your specific job, the more likely you are complete its related tasks (combat, skill challenges, etc.!) successfully and efficiently, and the more likely you are to get raises (loot!) and promotions (levels!). So, if you would do it in the real world, why shouldn't a professional adventurer in a fantasy world do the same? [/QUOTE]
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