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Why is it a bad thing to optimise?
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<blockquote data-quote="Kzach" data-source="post: 5649973" data-attributes="member: 56189"><p>I'm not confrontational with the DM either. I often encounter different or plain wrong interpretations of rules in groups I play with but most of the time I just shrug it off and keep going. I don't sit there arguing to win even if it nixes something about my character.</p><p></p><p>Sometimes I'll ask for a clarification and sometimes I'll go so far as to mention that I understood it differently. And if a particular interpretation is something I feel is unfair to the group, I might bring it up for discussion, but at the end of the day if the DM says no, I'll play on.</p><p></p><p>The same goes for players. I'm not creating my character to beat them, I'm creating my character to be fun, and squishing things and taking their loot is fun. Dying and running for my life (all the time) gets kinda old pretty fast.</p><p></p><p></p><p>What's wrong with being the best at something?</p><p></p><p>One of my wizard builds focuses heavily on Arcana. He can't fail average rolls has a good chance of succeeding at very difficult checks. I love that! He's the Arcana guy. When you need something Arcanery answered, you ask him. I call that fun, why shouldn't it be an aspect of playing?</p></blockquote><p></p>
[QUOTE="Kzach, post: 5649973, member: 56189"] I'm not confrontational with the DM either. I often encounter different or plain wrong interpretations of rules in groups I play with but most of the time I just shrug it off and keep going. I don't sit there arguing to win even if it nixes something about my character. Sometimes I'll ask for a clarification and sometimes I'll go so far as to mention that I understood it differently. And if a particular interpretation is something I feel is unfair to the group, I might bring it up for discussion, but at the end of the day if the DM says no, I'll play on. The same goes for players. I'm not creating my character to beat them, I'm creating my character to be fun, and squishing things and taking their loot is fun. Dying and running for my life (all the time) gets kinda old pretty fast. What's wrong with being the best at something? One of my wizard builds focuses heavily on Arcana. He can't fail average rolls has a good chance of succeeding at very difficult checks. I love that! He's the Arcana guy. When you need something Arcanery answered, you ask him. I call that fun, why shouldn't it be an aspect of playing? [/QUOTE]
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