Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why is it a bad thing to optimise?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elf Witch" data-source="post: 5656641" data-attributes="member: 9037"><p>I play in an Age of Worms campaign. And yes there is an element of railroading because there is a linear path. It is both the same as my homebrew campaign and also different.</p><p></p><p>It is the same as there is an over all plot mine is the dragon war AOW is the bad guys trying to bring about the Age of Worms. </p><p></p><p>The difference is in my homebrew there are a lot more choices on what to do. AOW not so much. If you deviate from the adventure path to much then it because harder for the DM to continue. Now if the DM is fine on this and loves winging it then fine. But if the DM does not want to wing it as much and is using an AP because it is easier for them then you can't do it without derailing the game.</p><p></p><p>We players knew we would be playing an AP so we have the mindset to look for the next plot hook. I view it as the contract between player and DM. We the players agreed to play in the AP so we need to do that and not make the DMs job to hard.</p><p></p><p>Now how we handle each plot hook is up to us. We can fight, negotiate, but we can't really run away because we need the clues and items to be able to continue.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5656641, member: 9037"] I play in an Age of Worms campaign. And yes there is an element of railroading because there is a linear path. It is both the same as my homebrew campaign and also different. It is the same as there is an over all plot mine is the dragon war AOW is the bad guys trying to bring about the Age of Worms. The difference is in my homebrew there are a lot more choices on what to do. AOW not so much. If you deviate from the adventure path to much then it because harder for the DM to continue. Now if the DM is fine on this and loves winging it then fine. But if the DM does not want to wing it as much and is using an AP because it is easier for them then you can't do it without derailing the game. We players knew we would be playing an AP so we have the mindset to look for the next plot hook. I view it as the contract between player and DM. We the players agreed to play in the AP so we need to do that and not make the DMs job to hard. Now how we handle each plot hook is up to us. We can fight, negotiate, but we can't really run away because we need the clues and items to be able to continue. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why is it a bad thing to optimise?
Top