Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why is it considered good design to have all ability score adjustments an even number
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="two" data-source="post: 1815419" data-attributes="member: 9002"><p>I think it's silly. A race that is: +2 Con, -1 Dex, -1 Charisma (and some other non-stat disadvantage or limitation) works just fine. What's the big deal? </p><p></p><p>Sometimes the dexterity "hit" hurts, sometimes it does not immediately. Ditto charisma. Big deal. Taken as a group, this race will be slightly less dexterous than humans, and less charismatic. Fine, done.</p><p></p><p>So what if a PC with a dex=13 takes a -1 on dex and isn't penalizied at level 1 for it? dex=12=13=+1 bonus. Big deal. Sometimes you get a 13 in dexterity before applying the penality and it doesn't hurt, sometimes you get a 12 and it does after applying the penalty. Why does it always have to be one or the other? It's still a penalty, anyway: 13 to 12. When you hit level 4, if you wanted to bump up your dex, after all, you are screwed, while a human could get it to 14 right away at level 4 (with the inherent bonus).</p><p></p><p>I play with lots of races wth +1/-1 penalties. It makes customizing races a lot easier, and helps balance those marginally too-powerful or too-weak races (give Dwarves a -1 to dex, give Half-Orcs a +1 to con).</p><p></p><p>If you are so obsessed with stopping players from "hiding" strengths and weaknesses (if they can) to such a degree that you ban the natural idea of uses +/- 1 bonuses and penalties for racial flavor, you are the one missing out. In my humble.</p><p></p><p>I mean come on. Nobody minds when the wizard "hides" his 8 in strength, or the half-orc wanders around with a charisma=6=Int. A class-based game where some stats are completly unecessary for various classes is a far more serious affront to the "hide weakness" "problem" -- in quotes because it's not really a problem. It's a bee that buzzes in various people's bonnet.</p></blockquote><p></p>
[QUOTE="two, post: 1815419, member: 9002"] I think it's silly. A race that is: +2 Con, -1 Dex, -1 Charisma (and some other non-stat disadvantage or limitation) works just fine. What's the big deal? Sometimes the dexterity "hit" hurts, sometimes it does not immediately. Ditto charisma. Big deal. Taken as a group, this race will be slightly less dexterous than humans, and less charismatic. Fine, done. So what if a PC with a dex=13 takes a -1 on dex and isn't penalizied at level 1 for it? dex=12=13=+1 bonus. Big deal. Sometimes you get a 13 in dexterity before applying the penality and it doesn't hurt, sometimes you get a 12 and it does after applying the penalty. Why does it always have to be one or the other? It's still a penalty, anyway: 13 to 12. When you hit level 4, if you wanted to bump up your dex, after all, you are screwed, while a human could get it to 14 right away at level 4 (with the inherent bonus). I play with lots of races wth +1/-1 penalties. It makes customizing races a lot easier, and helps balance those marginally too-powerful or too-weak races (give Dwarves a -1 to dex, give Half-Orcs a +1 to con). If you are so obsessed with stopping players from "hiding" strengths and weaknesses (if they can) to such a degree that you ban the natural idea of uses +/- 1 bonuses and penalties for racial flavor, you are the one missing out. In my humble. I mean come on. Nobody minds when the wizard "hides" his 8 in strength, or the half-orc wanders around with a charisma=6=Int. A class-based game where some stats are completly unecessary for various classes is a far more serious affront to the "hide weakness" "problem" -- in quotes because it's not really a problem. It's a bee that buzzes in various people's bonnet. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why is it considered good design to have all ability score adjustments an even number
Top