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Why is it evil to kill the prisoners?
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<blockquote data-quote="baradtgnome" data-source="post: 577841" data-attributes="member: 2722"><p><strong>what happens when the shoe is on the other foot?</strong></p><p></p><p>Are the party members ever taken captive? Presumably not by 'good aligned' monsters. That really does not address the good vs evil thing. But it does make the PCs think about summary execution.</p><p></p><p>Also, if in the 'world' the DM creates prisoners are never taken, (no quarter taken, none given) then everyone would fight to the death. Why would anyone every surrender? Or a reasonably intelligent creature would understand that you have no place to keep a prisoner, and would be unlikely to let them go, so would naturally fight to the death. This would make it harder to interrigate bad guys, they would have no motive to spill the beans.</p><p></p><p>These aren't necessarily good vs evil issues, just practical considerations in adventuring. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>The good vs evil part comes in how the DM defines good vs evil. If a demon can be nothing but CE, then a LG would certainly slay it. If it is considered "fact" by the participants that Orcs are evil with no redemption, then killing of any Orcs would be to add to the greater good. Just don't enjoy it too much. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="baradtgnome, post: 577841, member: 2722"] [b]what happens when the shoe is on the other foot?[/b] Are the party members ever taken captive? Presumably not by 'good aligned' monsters. That really does not address the good vs evil thing. But it does make the PCs think about summary execution. Also, if in the 'world' the DM creates prisoners are never taken, (no quarter taken, none given) then everyone would fight to the death. Why would anyone every surrender? Or a reasonably intelligent creature would understand that you have no place to keep a prisoner, and would be unlikely to let them go, so would naturally fight to the death. This would make it harder to interrigate bad guys, they would have no motive to spill the beans. These aren't necessarily good vs evil issues, just practical considerations in adventuring. :D The good vs evil part comes in how the DM defines good vs evil. If a demon can be nothing but CE, then a LG would certainly slay it. If it is considered "fact" by the participants that Orcs are evil with no redemption, then killing of any Orcs would be to add to the greater good. Just don't enjoy it too much. :) [/QUOTE]
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Why is it evil to kill the prisoners?
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