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General Tabletop Discussion
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Why is it so difficult to find good groups?
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<blockquote data-quote="thejc" data-source="post: 5441834" data-attributes="member: 100006"><p>Gaming groups are tough. Sometimes you just have to make the best out of it. I had moved to a larger city for work leaving behind my rural group that had been playing together since jr. high school and through college and some of our "adult" lives. It was rough. I went to the bulletin board at my flgs and answered an ad. Turns out these people lived right down the street. Most of them were great. All of us working adults with families or at least significant others(minus one who was a younger brother but still cool) One of them was not. I have never met a more biggoted and arrogant person in my life. </p><p> </p><p>Understand I am a cornfed born and raised good ol boy from the fields of the midwest. When you have your wife sit in on a session only to order her to get you food, get your drinks and do other menial tasks and talk down to her when she doesn't acomplish these fast enough for you. There's only so much I can take. Third session ended in me taking him out in the street, and putting some respect in him like his momma never did.</p><p> </p><p>I thought essentially that I wouldn't game with them anymore. The jerk and the host had known each other for years. I was the new guy. But no they ousted the jerk and I stayed. These people became some of my best friends.</p><p> </p><p>I say all that to say that sometimes even though you might not hit it off right away with a group give it time. There is a factor that no PHB or DMG mentions. D&D is at it's core about relationships. The chemistry of the table is important, paramount to long term campaign play. This can only be done through sticking it out and forging those relationships.</p></blockquote><p></p>
[QUOTE="thejc, post: 5441834, member: 100006"] Gaming groups are tough. Sometimes you just have to make the best out of it. I had moved to a larger city for work leaving behind my rural group that had been playing together since jr. high school and through college and some of our "adult" lives. It was rough. I went to the bulletin board at my flgs and answered an ad. Turns out these people lived right down the street. Most of them were great. All of us working adults with families or at least significant others(minus one who was a younger brother but still cool) One of them was not. I have never met a more biggoted and arrogant person in my life. Understand I am a cornfed born and raised good ol boy from the fields of the midwest. When you have your wife sit in on a session only to order her to get you food, get your drinks and do other menial tasks and talk down to her when she doesn't acomplish these fast enough for you. There's only so much I can take. Third session ended in me taking him out in the street, and putting some respect in him like his momma never did. I thought essentially that I wouldn't game with them anymore. The jerk and the host had known each other for years. I was the new guy. But no they ousted the jerk and I stayed. These people became some of my best friends. I say all that to say that sometimes even though you might not hit it off right away with a group give it time. There is a factor that no PHB or DMG mentions. D&D is at it's core about relationships. The chemistry of the table is important, paramount to long term campaign play. This can only be done through sticking it out and forging those relationships. [/QUOTE]
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