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Why is it so hard to change a world?
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<blockquote data-quote="Wombat" data-source="post: 1103301" data-attributes="member: 8447"><p>One of the major problems facing most campaigns are the conventions of Fanatasy literature itself.</p><p></p><p>Barring a <em>very</em> few instances, characters in fantanasy novels and stories change the very face of the world, become legends, sometimes even gods. Look at the hit list -- Tolkein, Moorcock, Jordan, Donaldson, Eddings, LeGuin. Just keep going. You don't find fantasy books that just deal with day to day life, with staying normal, average, or commonplace.</p><p></p><p>Therefore a lot of players expect to buck for godly (or at least Massively Heroic) status.</p><p></p><p>I have tried to buck this trend over the years and usually get puppy-dog looks from players -- they want to be <em>SOMEBODIES</em>, the heroes of vast, sweeping, heroic works of literature, rather than just guys slugging it out. Heck even Conan and Fafhrd end up as Major Legends, if not actual World Changing Figures (and even this latter point can be argued).</p><p></p><p>So we are stuck inside one of the massive and way, WAY overused conventions of fantasy lit -- Main Character/PC as Linchpin Of The World.</p><p></p><p>Deviate from this and your players will have words.</p><p></p><p>Which is truly sad.</p></blockquote><p></p>
[QUOTE="Wombat, post: 1103301, member: 8447"] One of the major problems facing most campaigns are the conventions of Fanatasy literature itself. Barring a [I]very[/I] few instances, characters in fantanasy novels and stories change the very face of the world, become legends, sometimes even gods. Look at the hit list -- Tolkein, Moorcock, Jordan, Donaldson, Eddings, LeGuin. Just keep going. You don't find fantasy books that just deal with day to day life, with staying normal, average, or commonplace. Therefore a lot of players expect to buck for godly (or at least Massively Heroic) status. I have tried to buck this trend over the years and usually get puppy-dog looks from players -- they want to be [I]SOMEBODIES[/I], the heroes of vast, sweeping, heroic works of literature, rather than just guys slugging it out. Heck even Conan and Fafhrd end up as Major Legends, if not actual World Changing Figures (and even this latter point can be argued). So we are stuck inside one of the massive and way, WAY overused conventions of fantasy lit -- Main Character/PC as Linchpin Of The World. Deviate from this and your players will have words. Which is truly sad. [/QUOTE]
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