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General Tabletop Discussion
*TTRPGs General
Why is it so hard to get people together to play?
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<blockquote data-quote="pogre" data-source="post: 5366801" data-attributes="member: 6588"><p>I agree on setting a time.</p><p></p><p>In my group, I am part of the problem. I am a head high school football coach. That means from August until November I cannot game. We just got knocked out of the playoffs, so I'm getting ready to start a new campaign.</p><p></p><p>Rounding up the troops after a few months off can sometimes be tough. Particularly because two of my long time players moved to other parts of the country.</p><p></p><p>I'm going back to an episodic campaign format. I'm designing every adventure to be playable in three to four hours. If folks have to miss, they miss out on that particular "episode", but can jump in at the start of the next one.</p><p></p><p>I'm also trying to design adventures that can handle between 3 and 6 players so that a couple of cancellations will not stop that week's gaming session.</p><p></p><p>The cool thing is two of my boys will be in the campaign this time. That should almost build-in the necessary quorum.</p></blockquote><p></p>
[QUOTE="pogre, post: 5366801, member: 6588"] I agree on setting a time. In my group, I am part of the problem. I am a head high school football coach. That means from August until November I cannot game. We just got knocked out of the playoffs, so I'm getting ready to start a new campaign. Rounding up the troops after a few months off can sometimes be tough. Particularly because two of my long time players moved to other parts of the country. I'm going back to an episodic campaign format. I'm designing every adventure to be playable in three to four hours. If folks have to miss, they miss out on that particular "episode", but can jump in at the start of the next one. I'm also trying to design adventures that can handle between 3 and 6 players so that a couple of cancellations will not stop that week's gaming session. The cool thing is two of my boys will be in the campaign this time. That should almost build-in the necessary quorum. [/QUOTE]
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Why is it so hard to get people together to play?
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