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<blockquote data-quote="gizmo33" data-source="post: 3752284" data-attributes="member: 30001"><p>But "useless" here is an exaggeration - and that exaggeration is the core of the issue. Because no matter <strong>what</strong> you replace the wizard's crossbow with, once it falls below the threshold of a daily resource it will be considered "useless".</p><p></p><p>Right now, a DM could throw 4 kobolds at a party of 9th level adventurers and the wizard's crossbow would not be useless. Why don't DMs do this? Because they (and the players) ALREADY equate "per-encounter" abilities with weak. 4 kobolds against 9th level adventurers is not interesting because it doesn't not tax daily resources AND it does not represent a significant chance of death during the encounter. The SAME TWO conditions apply to any encounter where PCs use only "per-encounter" abilities.</p><p></p><p>So you can change the basic numbers but you still wind up with the same problem. Let's say in 3E my wizard has a single 4th level spell, and near unlimited crossbow bolts. In 3E he would have a single 4th level spell and near unlimited 3rd level spells.</p><p></p><p>So in 4E the party encounters a bunch of greater kobolds. The PCs assement of the situation is that they can defeat the enemy using 3rd level spells (near unlimited). This costs nothing, and it doesn't challenge the "class A" abilities of the characters (ie. the 4th level spell) so it winds up feeling just like the 3E situation where the 9th level party is fighting regular kobolds, doesn't it?</p></blockquote><p></p>
[QUOTE="gizmo33, post: 3752284, member: 30001"] But "useless" here is an exaggeration - and that exaggeration is the core of the issue. Because no matter [b]what[/b] you replace the wizard's crossbow with, once it falls below the threshold of a daily resource it will be considered "useless". Right now, a DM could throw 4 kobolds at a party of 9th level adventurers and the wizard's crossbow would not be useless. Why don't DMs do this? Because they (and the players) ALREADY equate "per-encounter" abilities with weak. 4 kobolds against 9th level adventurers is not interesting because it doesn't not tax daily resources AND it does not represent a significant chance of death during the encounter. The SAME TWO conditions apply to any encounter where PCs use only "per-encounter" abilities. So you can change the basic numbers but you still wind up with the same problem. Let's say in 3E my wizard has a single 4th level spell, and near unlimited crossbow bolts. In 3E he would have a single 4th level spell and near unlimited 3rd level spells. So in 4E the party encounters a bunch of greater kobolds. The PCs assement of the situation is that they can defeat the enemy using 3rd level spells (near unlimited). This costs nothing, and it doesn't challenge the "class A" abilities of the characters (ie. the 4th level spell) so it winds up feeling just like the 3E situation where the 9th level party is fighting regular kobolds, doesn't it? [/QUOTE]
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