Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why is it so important?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gizmo33" data-source="post: 3752620" data-attributes="member: 30001"><p>I think it's clearly a consequence of the reasoning that Celebrim has outlined. IF all you have are "per day", "per encounter", and "at will" abilities, then what does a challenging encounter look like in DnD? It doesn't look like an encounter that requires nothing but "at will" abilities because those are of no consequence to use. Think of those encounters in 3E right now that require only "at will" abilities from characters and have no effect on daily resources. Those encounters are insignificant.</p><p></p><p>So in 4E, just like in 3E, only encounters that tap daily resources will be considered significant (as will those that pose an immediate risk of death/dismemberment - where dismemberment can be considered a kind of "daily resource" cost.) Those types of encounters have a consequence that affects the rest of the adventure. Therefore, daily resources (that 80% level) will probably quickly evolve into the threshold for resting.</p><p></p><p>SO - if a single encounter uses the daily resources of the party, then it probably was exciting. But then the PCs are likely to rest. If it doesn't use the daily resources, then it's probably insignificant.</p><p></p><p>Thus, AFAICT the "per-encounter" logically fails to mitigate the thing it's trying to solve. The thing AFAICT that the "per-encounter" folks seem to be missing is that DnD already has "per-encounter" abilities for the character classes and that just simply causes the expectations to be revised.</p></blockquote><p></p>
[QUOTE="gizmo33, post: 3752620, member: 30001"] I think it's clearly a consequence of the reasoning that Celebrim has outlined. IF all you have are "per day", "per encounter", and "at will" abilities, then what does a challenging encounter look like in DnD? It doesn't look like an encounter that requires nothing but "at will" abilities because those are of no consequence to use. Think of those encounters in 3E right now that require only "at will" abilities from characters and have no effect on daily resources. Those encounters are insignificant. So in 4E, just like in 3E, only encounters that tap daily resources will be considered significant (as will those that pose an immediate risk of death/dismemberment - where dismemberment can be considered a kind of "daily resource" cost.) Those types of encounters have a consequence that affects the rest of the adventure. Therefore, daily resources (that 80% level) will probably quickly evolve into the threshold for resting. SO - if a single encounter uses the daily resources of the party, then it probably was exciting. But then the PCs are likely to rest. If it doesn't use the daily resources, then it's probably insignificant. Thus, AFAICT the "per-encounter" logically fails to mitigate the thing it's trying to solve. The thing AFAICT that the "per-encounter" folks seem to be missing is that DnD already has "per-encounter" abilities for the character classes and that just simply causes the expectations to be revised. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why is it so important?
Top