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<blockquote data-quote="Merlion" data-source="post: 3759676" data-attributes="member: 10397"><p>Ok, let me be totally specific here.</p><p></p><p>To me, and most people I am familiar with, most of the time, contributing to combat as a wizard involves the use of magic to damage foes, incapacitate foes, kill foes, enhance allies, alter or control the battlefield etc etc and similar things. During combat, when your allies are already being attacked, making knowledge checks isnt likely to be terribly useful, and shooting off a crossbow or waving a dagger around isnt very "wizardy". This is one of the ways wizards contribute outside of, or at least immediately before combat.</p><p></p><p></p><p> To me, the occasions where a wizard...or any character really, becomes ineffective in combat should be those ocassions when from time to time the party encounters a threat that is counter to that characters abilities. A Wizard for instance is going to find their abilities, especially their offensive ones, great reduced against a creature thats highly resistant to magic for example, and a rogue has great difficulty against things like oozes and undead (maybe even a little too much so, but its still an example of the concept I mean.) As oposed to the whole running out of gas before everyone else situation.</p></blockquote><p></p>
[QUOTE="Merlion, post: 3759676, member: 10397"] Ok, let me be totally specific here. To me, and most people I am familiar with, most of the time, contributing to combat as a wizard involves the use of magic to damage foes, incapacitate foes, kill foes, enhance allies, alter or control the battlefield etc etc and similar things. During combat, when your allies are already being attacked, making knowledge checks isnt likely to be terribly useful, and shooting off a crossbow or waving a dagger around isnt very "wizardy". This is one of the ways wizards contribute outside of, or at least immediately before combat. To me, the occasions where a wizard...or any character really, becomes ineffective in combat should be those ocassions when from time to time the party encounters a threat that is counter to that characters abilities. A Wizard for instance is going to find their abilities, especially their offensive ones, great reduced against a creature thats highly resistant to magic for example, and a rogue has great difficulty against things like oozes and undead (maybe even a little too much so, but its still an example of the concept I mean.) As oposed to the whole running out of gas before everyone else situation. [/QUOTE]
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