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<blockquote data-quote="gizmo33" data-source="post: 3764680" data-attributes="member: 30001"><p>Yes, like I don't know what page number of the 4E PHB the wizard is described on? I've already made this point about relevance, because it's logical but someone of a non-sequitur to suggest that incomplete information that's also irrelevant to the issue matters.</p><p></p><p>So what are the missing and potentially significant pieces of the puzzle? As I've said (also unaddressed), it hasn't take much for you (and others) to conclude that the traditional DnD Vancian magic system would not be to your liking in 4E, in spite of the incomplete information that you have.</p><p></p><p>And don't you think it's reasonable to assume that they'll accomplish what they set out to do? If WotC, hypothetically, makes the statement that "PCs should never have to interrupt the the flow of the story in order to regain resources" doesn't this assume *some* sort of solution that we can safely say, for arguments sake, is successful? Does it make any sense to withold judgement because WotC might fail to achieve it's design goals? If 4E says "the goal is that every game session ends in a TPK" I suppose you would want to wait for the rules details before having an opinion on that?</p><p></p><p>I haven't seen you address, or even acknowledge any of the above three points to the degree that I could understand calling my posts insensible to be anything other than rude. I'm sure you have ideas on the topics, I'd just rather see them than see unsubstantiated and irrelevant statements about what you think to be the overall nature of my ideas.</p></blockquote><p></p>
[QUOTE="gizmo33, post: 3764680, member: 30001"] Yes, like I don't know what page number of the 4E PHB the wizard is described on? I've already made this point about relevance, because it's logical but someone of a non-sequitur to suggest that incomplete information that's also irrelevant to the issue matters. So what are the missing and potentially significant pieces of the puzzle? As I've said (also unaddressed), it hasn't take much for you (and others) to conclude that the traditional DnD Vancian magic system would not be to your liking in 4E, in spite of the incomplete information that you have. And don't you think it's reasonable to assume that they'll accomplish what they set out to do? If WotC, hypothetically, makes the statement that "PCs should never have to interrupt the the flow of the story in order to regain resources" doesn't this assume *some* sort of solution that we can safely say, for arguments sake, is successful? Does it make any sense to withold judgement because WotC might fail to achieve it's design goals? If 4E says "the goal is that every game session ends in a TPK" I suppose you would want to wait for the rules details before having an opinion on that? I haven't seen you address, or even acknowledge any of the above three points to the degree that I could understand calling my posts insensible to be anything other than rude. I'm sure you have ideas on the topics, I'd just rather see them than see unsubstantiated and irrelevant statements about what you think to be the overall nature of my ideas. [/QUOTE]
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