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Why is it so important?
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<blockquote data-quote="Treebore" data-source="post: 3769738" data-attributes="member: 10177"><p>I don't care if people disagree with me. All I care about is what is true for my gaming experience. BTW, you may want to look at who started this thread and has been following it ever since. Plus it is at 22 pages.</p><p></p><p>I do find it extremely interesting about the Wand of Cure Light Wounds, though. We rarely ever get such a wand in our games. Potions is what we get. Even scrolls aren't that common, because they quickly add up in cost. Don't have much gold to spare at low levels. I make heavy use of scrolls starting about 5th level.</p><p></p><p>So it is interesting to wonder if its the perception of resource management that is most important. IE if the party is stopping to rest because everyone needs to recover something sits much better than when its just to stop for the spellcasters to recover spells. So all the fighter types selfishly forget the only reason they don't need to stop is because of those spells. Because those spells either already healed them, or killed the enemy faster and prevented more successful hits, or both.</p></blockquote><p></p>
[QUOTE="Treebore, post: 3769738, member: 10177"] I don't care if people disagree with me. All I care about is what is true for my gaming experience. BTW, you may want to look at who started this thread and has been following it ever since. Plus it is at 22 pages. I do find it extremely interesting about the Wand of Cure Light Wounds, though. We rarely ever get such a wand in our games. Potions is what we get. Even scrolls aren't that common, because they quickly add up in cost. Don't have much gold to spare at low levels. I make heavy use of scrolls starting about 5th level. So it is interesting to wonder if its the perception of resource management that is most important. IE if the party is stopping to rest because everyone needs to recover something sits much better than when its just to stop for the spellcasters to recover spells. So all the fighter types selfishly forget the only reason they don't need to stop is because of those spells. Because those spells either already healed them, or killed the enemy faster and prevented more successful hits, or both. [/QUOTE]
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Why is it so important?
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