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<blockquote data-quote="hong" data-source="post: 3771835" data-attributes="member: 537"><p>Contrary to popular belief, hit points are not the sum total of resources. Not to mention that hit points are a specific resource that will not refresh per encounter in 4E.</p><p></p><p></p><p></p><p>To be precise, you get tired to an arbitrary degree based on being hurt to another arbitrary degree, based on the author's judgement of when it is appropriate for it to happen. Said judgement may or may not correspond to the hard limit imposed by a 4-encounters-per-day paradigm, even adjusted for easier or harder fights than normal.</p><p></p><p></p><p></p><p>50% of D&D gamers have never heard of Vance. 75% of non-D&D gamers out there have never heard of Vance. 90% of non-gamers out there have never heard of Vance. The only reason Vance has the profile he does is because of D&D, so pointing to him is effectively an admission that D&D only models itself.</p><p></p><p></p><p></p><p>This seems to happen a lot.</p><p></p><p></p><p></p><p>Say what?</p><p></p><p></p><p></p><p>Wherever the DM or adventure writer wants to.</p><p></p><p>"After slaying the company of orcs, you can see no other enemies around. Your band of heroes camps for the night."</p><p></p><p>"After the sixth guard post is destroyed, your group can see the exit from the cave. You leave and camp for the night."</p><p></p><p>"You've killed the lich and taken his stuff. You're feeling rather tired, so you camp for the night."</p><p></p><p>Simple, isn't it?</p><p></p><p></p><p></p><p>Artificial restrictions that, more often than not, have nothing to do with the source material, and furthermore distort the functionality of the ruleset in other ways.</p><p></p><p>Or, with fewer syllables: and this is a bad thing, why?</p><p></p><p></p><p></p><p>And he had to conserve precious daily resources... where?</p></blockquote><p></p>
[QUOTE="hong, post: 3771835, member: 537"] Contrary to popular belief, hit points are not the sum total of resources. Not to mention that hit points are a specific resource that will not refresh per encounter in 4E. To be precise, you get tired to an arbitrary degree based on being hurt to another arbitrary degree, based on the author's judgement of when it is appropriate for it to happen. Said judgement may or may not correspond to the hard limit imposed by a 4-encounters-per-day paradigm, even adjusted for easier or harder fights than normal. 50% of D&D gamers have never heard of Vance. 75% of non-D&D gamers out there have never heard of Vance. 90% of non-gamers out there have never heard of Vance. The only reason Vance has the profile he does is because of D&D, so pointing to him is effectively an admission that D&D only models itself. This seems to happen a lot. Say what? Wherever the DM or adventure writer wants to. "After slaying the company of orcs, you can see no other enemies around. Your band of heroes camps for the night." "After the sixth guard post is destroyed, your group can see the exit from the cave. You leave and camp for the night." "You've killed the lich and taken his stuff. You're feeling rather tired, so you camp for the night." Simple, isn't it? Artificial restrictions that, more often than not, have nothing to do with the source material, and furthermore distort the functionality of the ruleset in other ways. Or, with fewer syllables: and this is a bad thing, why? And he had to conserve precious daily resources... where? [/QUOTE]
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