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<blockquote data-quote="Geron Raveneye" data-source="post: 3773774" data-attributes="member: 2268"><p>Want an easy system to use D&D spells with a quasi-"per encounter" flavour and still have it be a "per day" mechanic in the end? Make every spell cause 1d4 points of subdual damage per spell level (1 point for 0 level spells). At some point, the caster WILL have to rest, and not because he's run out of spells, but because he's close to collapse. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> If you feel generous, you can add some kind of "drain check" to see if the amount of damage can be halved. That way, a caster can use his magic whenever he wants, until he keels over. Add some feats that allow the casting of (for example) a number of 0. level spells equal to caster level for free, raise subdual resistance, etc. and you're set.</p><p></p><p>Personally, I think such a system would, for example, model one of the more prestigious D&D wizards, Raistlin Majere, better from what he did in the novels, than the standard casting system. Also, it probably would model a certain range of magic systems from other books as well. Also, you could finally create Shadowrun D20 with proper mages. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Geron Raveneye, post: 3773774, member: 2268"] Want an easy system to use D&D spells with a quasi-"per encounter" flavour and still have it be a "per day" mechanic in the end? Make every spell cause 1d4 points of subdual damage per spell level (1 point for 0 level spells). At some point, the caster WILL have to rest, and not because he's run out of spells, but because he's close to collapse. :lol: If you feel generous, you can add some kind of "drain check" to see if the amount of damage can be halved. That way, a caster can use his magic whenever he wants, until he keels over. Add some feats that allow the casting of (for example) a number of 0. level spells equal to caster level for free, raise subdual resistance, etc. and you're set. Personally, I think such a system would, for example, model one of the more prestigious D&D wizards, Raistlin Majere, better from what he did in the novels, than the standard casting system. Also, it probably would model a certain range of magic systems from other books as well. Also, you could finally create Shadowrun D20 with proper mages. :p [/QUOTE]
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