Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why is it so important?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Raven Crowking" data-source="post: 3781133" data-attributes="member: 18280"><p>Whereas in the per-encounter model, each challenge needs to closely match the PCs' resouce allotment.  Are you seriously trying to claim that a game in which a series of encounters exists, with various levels of challenge, but where these levels have or have close to a sum of X, is <em>less predictable</em> than a game in which a series of encounters exists, but where each encounter has or has close to a sum of X?</p><p></p><p></p><p></p><p>Once more, this is true in the per-day paradigm as well.  One big encounter uses all resources.  Woo hoo!</p><p></p><p>We may have been over it before, but you apparently missed the oft-repeated part where there's no difference here between the paradigms.  Per-day can do what per-encounter can do here; per-encounter cannot do what per-day does.</p><p></p><p>****</p><p></p><p>From now on, I hope you don't mind if I only respond to posts that contain points that have not been already answered to death upthread.</p><p></p><p>It is true that I may be wrong.  I sincerely hope that is the case.</p><p></p><p>It is true that you might not be convinced.  It doesn't bother me if that is the case.</p><p></p><p>Either way, time will tell.</p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 3781133, member: 18280"] Whereas in the per-encounter model, each challenge needs to closely match the PCs' resouce allotment. Are you seriously trying to claim that a game in which a series of encounters exists, with various levels of challenge, but where these levels have or have close to a sum of X, is [i]less predictable[/i] than a game in which a series of encounters exists, but where each encounter has or has close to a sum of X? Once more, this is true in the per-day paradigm as well. One big encounter uses all resources. Woo hoo! We may have been over it before, but you apparently missed the oft-repeated part where there's no difference here between the paradigms. Per-day can do what per-encounter can do here; per-encounter cannot do what per-day does. **** From now on, I hope you don't mind if I only respond to posts that contain points that have not been already answered to death upthread. It is true that I may be wrong. I sincerely hope that is the case. It is true that you might not be convinced. It doesn't bother me if that is the case. Either way, time will tell. RC [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why is it so important?
Top