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<blockquote data-quote="gizmo33" data-source="post: 3795242" data-attributes="member: 30001"><p>Actual "people" were absent in the statement about "tastes", I wasn't really sure what you meant by that.</p><p></p><p></p><p></p><p>I agree.</p><p></p><p></p><p></p><p>No, I don't see. Recasting what you said is not any simpler than the situation either.</p><p></p><p></p><p></p><p>What you said looked like that to me. What you were advocating looked like you were defending change simply by virtue that it was change (again, I do find "tastes change" to be cryptic as an isolated sentence, but in the context of the rest of what you wrote it had the meaning to me that I've described). What I *wasn't* addressing was the motives of WotC, which I'm pretty sure are not change for the sake of change. I think making money and making an interesting game would be two huge (and related) motives for 4E, but that wasn't my original point.</p><p></p><p></p><p></p><p>None of James Wyatt's blog entries make any reference to this data. It's a combination of his personal game experiences with some general cause-and-effect reasoning. I don't know of any evidence that what you're saying here is happening, much less that it is a significant part of the design process though I wouldn't be surprised if it were there somewhere.</p><p></p><p></p><p></p><p>I agree, the people playing now are basically the same as those that played then - I'm not a grognard in that way. However, one of the logical corrollaries of that is that 4E is going to have problems, just like 1E had, and I'm just speaking out to try to avoid as many of those as possible.</p><p></p><p> </p><p>I never meant to make a statement about you personally and i don't have an opinion about whether or not you are cryptic. I would assume that what you are saying about yourself as a person is correct. I found what you wrote to be cryptic, which is not the same thing.</p></blockquote><p></p>
[QUOTE="gizmo33, post: 3795242, member: 30001"] Actual "people" were absent in the statement about "tastes", I wasn't really sure what you meant by that. I agree. No, I don't see. Recasting what you said is not any simpler than the situation either. What you said looked like that to me. What you were advocating looked like you were defending change simply by virtue that it was change (again, I do find "tastes change" to be cryptic as an isolated sentence, but in the context of the rest of what you wrote it had the meaning to me that I've described). What I *wasn't* addressing was the motives of WotC, which I'm pretty sure are not change for the sake of change. I think making money and making an interesting game would be two huge (and related) motives for 4E, but that wasn't my original point. None of James Wyatt's blog entries make any reference to this data. It's a combination of his personal game experiences with some general cause-and-effect reasoning. I don't know of any evidence that what you're saying here is happening, much less that it is a significant part of the design process though I wouldn't be surprised if it were there somewhere. I agree, the people playing now are basically the same as those that played then - I'm not a grognard in that way. However, one of the logical corrollaries of that is that 4E is going to have problems, just like 1E had, and I'm just speaking out to try to avoid as many of those as possible. I never meant to make a statement about you personally and i don't have an opinion about whether or not you are cryptic. I would assume that what you are saying about yourself as a person is correct. I found what you wrote to be cryptic, which is not the same thing. [/QUOTE]
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