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<blockquote data-quote="Jackelope King" data-source="post: 3834105" data-attributes="member: 31454"><p>Time is a mechanical resource. You seem to be the only person who argues that it isn't.</p><p></p><p></p><p>Raven, it's pretty clear that you're not familiar with nova-ing.</p><p></p><p>A nova character is designed to do something like this:</p><p></p><p><strong>Swift Action</strong> – <em>Extended Temporal Acceleration</em> (augmented to 3 rounds)</p><p><strong>Temporal Acceleration Round 1 Standard Action</strong> - <em>Greater Metamorphosis</em> (Choker)</p><p><strong>Temporal Acceleration Rounds 2 to 6: Standard Action</strong> – <em>Delay Energy Ball</em></p><p><strong>Choker Action</strong> – <em>Delay Energy Ball</em></p><p><strong>Move Action</strong> – <em>Refocus</em></p><p><strong>Swift Action</strong> – <em>Hustle</em></p><p><strong>Hustle Action</strong> – <em>Refocus</em></p><p><strong>Normal Time Standard Action</strong> – <em>Empowered Energy Ball</em></p><p></p><p>Which would cost 283 pp (at manifester level 17 for a psion, this is pretty much their whole day's worth of resources) and deal an average of 931.5 damage. The idea is to draw resources which should, presumably, be alloted to a later encounter in the day to maximize the effect (usually damage) that a nova can do in the shortest amount of time. Rather than throw out one effect in a round, or use only 25% of your resources in an encounter, a nova attempts to use as many resources as possible in the space of one round.</p><p></p><p>Now, as Ridcully has already pointed out, if you simply can't draw upon more than 20% of your "normal" resources in any given encounter, then your "nova" is more like a "firecracker". This character is drawing about 16x what he could normally draw upon in a single round.</p><p></p><p>Now, just to make sure this is clear, <em>if you don't have the resources to draw upon to fuel your nova, then you cannot go nova</em>. Can't. Cannot. Your nova won't be a bang, but a whimper at best</p><p></p><p>Since there is no longer as great of a benefit to novaing under the new system (since it's hard to draw upon resources from later encounters when you're not assigned them in the first place), novaing becomes a much weaker option, and <em>yet another</em> point where the system encourages the 9-9:15 resting day goes away.</p><p></p><p></p><p>You've already agreed that there are other <strong>mechanical</strong> thresholds of significance, including conditions. We've agreed that they fulfill both of our definitions of mechanical thresholds of significance. You're backtracking and accomplishing nothing.</p></blockquote><p></p>
[QUOTE="Jackelope King, post: 3834105, member: 31454"] Time is a mechanical resource. You seem to be the only person who argues that it isn't. Raven, it's pretty clear that you're not familiar with nova-ing. A nova character is designed to do something like this: [b]Swift Action[/b] – [i]Extended Temporal Acceleration[/i] (augmented to 3 rounds) [b]Temporal Acceleration Round 1 Standard Action[/b] - [i]Greater Metamorphosis[/i] (Choker) [b]Temporal Acceleration Rounds 2 to 6: Standard Action[/b] – [i]Delay Energy Ball[/i] [b]Choker Action[/b] – [i]Delay Energy Ball[/i] [b]Move Action[/b] – [i]Refocus[/i] [b]Swift Action[/b] – [i]Hustle[/i] [b]Hustle Action[/b] – [i]Refocus[/i] [b]Normal Time Standard Action[/b] – [i]Empowered Energy Ball[/i] Which would cost 283 pp (at manifester level 17 for a psion, this is pretty much their whole day's worth of resources) and deal an average of 931.5 damage. The idea is to draw resources which should, presumably, be alloted to a later encounter in the day to maximize the effect (usually damage) that a nova can do in the shortest amount of time. Rather than throw out one effect in a round, or use only 25% of your resources in an encounter, a nova attempts to use as many resources as possible in the space of one round. Now, as Ridcully has already pointed out, if you simply can't draw upon more than 20% of your "normal" resources in any given encounter, then your "nova" is more like a "firecracker". This character is drawing about 16x what he could normally draw upon in a single round. Now, just to make sure this is clear, [i]if you don't have the resources to draw upon to fuel your nova, then you cannot go nova[/i]. Can't. Cannot. Your nova won't be a bang, but a whimper at best Since there is no longer as great of a benefit to novaing under the new system (since it's hard to draw upon resources from later encounters when you're not assigned them in the first place), novaing becomes a much weaker option, and [i]yet another[/i] point where the system encourages the 9-9:15 resting day goes away. You've already agreed that there are other [b]mechanical[/b] thresholds of significance, including conditions. We've agreed that they fulfill both of our definitions of mechanical thresholds of significance. You're backtracking and accomplishing nothing. [/QUOTE]
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