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Why is it wrong to make alignment matter?
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<blockquote data-quote="LostSoul" data-source="post: 2661073" data-attributes="member: 386"><p>This doesn't have to be the case, though.</p><p></p><p>Let's consider a Chaotic Good character. He loves freedom, independance, long walks on the beach, etc. Have the <em>player</em> list out a number of these things. Whenever one of these things applies to the current situation, he gets his "Chaotic bonus". So Mr. Freedom might get a bonus to Diplomacy to convince the guards not to lock him up. Or a bonus to attack slavers. Or a bonus against Enchantment spells.</p><p></p><p>If he acts in a different manner, he doesn't get his bonus. No harm, no foul - since the player is choosing to play that way.</p><p></p><p>Now to keep the player from being straightjacketed into his alignment, allow him to change alignment at the end of each session if he wants.</p><p></p><p>And to really make alignment matter, only give him XP for those situations where he is able to use one of his alignment traits.</p><p></p><p>Or just play <em>The Riddle of Steel</em>. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="LostSoul, post: 2661073, member: 386"] This doesn't have to be the case, though. Let's consider a Chaotic Good character. He loves freedom, independance, long walks on the beach, etc. Have the [i]player[/i] list out a number of these things. Whenever one of these things applies to the current situation, he gets his "Chaotic bonus". So Mr. Freedom might get a bonus to Diplomacy to convince the guards not to lock him up. Or a bonus to attack slavers. Or a bonus against Enchantment spells. If he acts in a different manner, he doesn't get his bonus. No harm, no foul - since the player is choosing to play that way. Now to keep the player from being straightjacketed into his alignment, allow him to change alignment at the end of each session if he wants. And to really make alignment matter, only give him XP for those situations where he is able to use one of his alignment traits. Or just play [i]The Riddle of Steel[/i]. ;) [/QUOTE]
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Why is it wrong to make alignment matter?
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