Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why is Jump skill so useless?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JoeBlank" data-source="post: 1969287" data-attributes="member: 1806"><p>My 3 foot 5 inch gnome sorcerer, 11th level with a 6 Str, had to make a crucial jump check for a standing vertical leap in this weekend's game session. He of course has no ranks in jump, and therefore has a net -2.</p><p> </p><p> The party was teleporting to a safe location from the underdark. We had retreated to a tunnel we thought was safe, but Sully, the gnome, could not take the entire party in one casting. He had to leave behind one dwarf and his riding lizard, with a promise to come back for him instantly. As the rest of the party teleported out we just glimpsed the two displacer beasts approaching. Sully knew he had to hop back quickly.</p><p> </p><p> The dwarf was new to the party and did not know the routine related to the spell. He ordered his riding lizard to climb up the wall of the tunnel, to the ceiling, apparently in an attempt to buy time and avoid the displacers. When Sully teleported back to the spot he had just left, he looked up to see the dwarf a few feet above him. And the displacers were already attacking. Sully couldn't explain well enough to convince the stubborn dwarf to come back down to ground level because he had to touch him to affect him with the teleport spell.</p><p> </p><p> So I had to make a jump check, admittedly not by much but not something this character usually does. And for a standing vertical leap to boot. Somehow I made the jump check, grabbed onto the dwarf, and then made the concentration check to cast teleport while threatened by the displacer beasts, porting to safety. All in all a fun, tense moment out of what we had expected to be a routine escape to end the session.</p></blockquote><p></p>
[QUOTE="JoeBlank, post: 1969287, member: 1806"] My 3 foot 5 inch gnome sorcerer, 11th level with a 6 Str, had to make a crucial jump check for a standing vertical leap in this weekend's game session. He of course has no ranks in jump, and therefore has a net -2. The party was teleporting to a safe location from the underdark. We had retreated to a tunnel we thought was safe, but Sully, the gnome, could not take the entire party in one casting. He had to leave behind one dwarf and his riding lizard, with a promise to come back for him instantly. As the rest of the party teleported out we just glimpsed the two displacer beasts approaching. Sully knew he had to hop back quickly. The dwarf was new to the party and did not know the routine related to the spell. He ordered his riding lizard to climb up the wall of the tunnel, to the ceiling, apparently in an attempt to buy time and avoid the displacers. When Sully teleported back to the spot he had just left, he looked up to see the dwarf a few feet above him. And the displacers were already attacking. Sully couldn't explain well enough to convince the stubborn dwarf to come back down to ground level because he had to touch him to affect him with the teleport spell. So I had to make a jump check, admittedly not by much but not something this character usually does. And for a standing vertical leap to boot. Somehow I made the jump check, grabbed onto the dwarf, and then made the concentration check to cast teleport while threatened by the displacer beasts, porting to safety. All in all a fun, tense moment out of what we had expected to be a routine escape to end the session. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why is Jump skill so useless?
Top